But on a more serious note, I do believe it is an interesting exploration into the perils of bureaucracy. I didn't care about doing the sensible thing, which is to shelf books based on what they were (ex: all copies of Dune in the same place), just to use the T/M/B row B/Y/R color system. Similarly, I was constantly rewarded for simply shredding perfectly good books, rather than placing them next to shelves until more become available, or shelving them in the wrong places.
It is systems, not people, that push towards absurdity.
I really enjoyed this game. It took me a while to figure out I could jump although I probably just missed a hint somewhere. I loved the voice over and the difficulty curve was well-judged. Great fun :)
@andrei-olaru I'm glad you enjoyed my first voice acting gig 😅. Also excellent choice to store all copies of Dune (and hopefully Sand Pile) in the same spot!
Idk how you managed to do it but the game feels like a little Valve gig haha. It's great! The humor and the overall feel is honestly pretty much unmatched, really well done! (~ ̄³ ̄)~
This game is really fun and has amazing visuals and voice acting. Even though it ran quite slowly on my Mac, I still enjoyed playing it. Great jobs and nom nom nom nom nom nom...
You took a simple premise and really ran away with it! The writing, voice acting, and music kept me going as I slowly drowned under the oodles of books. At one point I chucked a book out of panic and it bounced perfectly onto a shelf, and I couldn't help but burst out laughing. Excellent game!
As others have said, the vibe on this one is very Portal/Stanley Parable. I like that a lot about it. The way books in your hand wiggle and shake as you move the mouse around is a very nice touch.
The one piece of feedback I have: I had to set my mouse sensitivity to "Very High" and my own mouse's DPI fairly high to get a comfortable sensitivity.
I had an absolute blast playing this game! it was super fun and I totally felt that "Portal"/Valve style of narration. I also got so excited when I accidentally threw a book and it was automatically placed on the shelf it hit. The mechanics were simple but fun and I would love to see more of a game like this (especially with a longer story and varying mechanics!).
@bluedandelion glad you enjoyed it ❤. @queenofsquiggles we lost lost many minutes during this jam just throwing books around the level and trickshotting them into shelves instead of working on stuff 😅
This was an interesting game. I like the voice over a lot. When rotating a book to see what section its in, it seems like I had to rotate it all the way around to the back. It would be nice if the side label was viewable so it could speed up that confirmation. Also, is there a way to remove a book that you have placed?
Really liked the game, but the camera felt all weird and even after I maxed the sensitivity I still had to lift my mouse to turn around, but otherwise a very fun game.
At its core the gameplay is simple. It was the story and hilarious voice acting that kept me engaged and playing for longer than I expected. I had way too much fun playing basketball with the cat shredder, but maybe I shouldn't be rewarded for that. The graphics and lighting really feel like an office/warehouse.
@inventivum-games That's a weird one, I'll have a look if I can find anyone else reporting the issue with godot engine games. Might just be an unfortunate combo of your mouse hardware settings, your windows mouse settings and godot's default mouse sensitivity
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It is systems, not people, that push towards absurdity.
I had a hard time getting books into the top shelf and did end up ragequitting 😓
The way books in your hand wiggle and shake as you move the mouse around is a very nice touch.
The one piece of feedback I have: I had to set my mouse sensitivity to "Very High" and my own mouse's DPI fairly high to get a comfortable sensitivity.
Very nice job!
Great job! ™
The game is cool and funny with a Portal mood ^^ good job