Hazel & Hector

Hazel & Hector

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 4.21
fun: 4.05
innovation: 3.91
theme: 3.91
graphics: 4.35
audio: 4.14
humor: 3.41
mood: 4.19
Hazel and Hector are two snowshoe hares who live on a series of tiny islands and eat grass. However, they are very nervous about camouflaging with their surroundings! Help Hazel and Hector eat all the grass in 10 different levels.

Educational Fun Fact: In real life, snowshoe hares' coat colors change between brown and white with the seasons to better camouflage with snow in the winter!

This didn't end up having that much to do with the theme, oops. The idea was like "there are _spaces_ where your movement is _limited_" but, whatever, lol.

I ended up being quite busy this weekend (and I kind of spent way too long on graphics), but I'm generally happy with how this turned out in light of that. It's pretty rushed in some places, though.

*How to play*
* Click and drag to move Hazel or Hector.
* Hares can move freely on spaces of their color, or on mixed-color spaces, but on spaces of the opposite color, they will become nervous due to lack of camouflage and be unable to move.
* When a hare is nervous, their partner can push them around by moving into them.
* If Hazel or Hector moves onto a grass tile that matches their color, they will eat the grass. Eat all grass to complete the level (and make sure both Hazel and Hector are on matching tiles.)
* There are 10 levels in total.
* Use Z to undo, R to reset, M to mute. (There are also undo/reset buttons in the upper right corner.)

Unfortunately, this one doesn't save your progress! I ran out of time :(

*Tools used*
* Programming: zucchinibread.js, my JS game engine
* Art: Aseprite
* Level design: Tiled + ulvl
* Sound effects: Audacity + fingernails / breath / carrot / acoustic guitar
* Music: Ableton + Keyzone Classic VST + electric bass + reversed acoustic guitar through fuzz filter
Found a bug?
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