
Just another random TD
This game is from ldjam.com, which is currently unavailable.
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As the title say, this is just a tower defense : you'll be overrided by monsters waves, and between them you have to place towers to defend the heart (blue circle at the center)
While the next wave is preparing (for 20 s.), you can drag and drop one of the towers from the bottom (coloured circles), if you have enough money, and if the tower don't block the access to the heart. Each killed monster gives money, and there is no win condition, you just lose if the heart gets down to zero.
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Really did not have any original idea for this one, so I decided to explore one genre I never done yet : tower defense. The only link to the theme is the limited space you have to set towers (and the fact you can't fill it).
Due to bug fighting, I didn't really have time to balance it, but if it comes that this is too easy or too hard, I will try to change this (but as I don't want to make a post-mortem version, if the balancing changes too much the core game, I will give up on this). That said, there is very few randomness (only the start position of each monster), and I tried to set something ressembling, at least a little, to a "difficulty ramp".