Kofferpacker

by satyre
Overall★★★★★★★★★★3.28
Fun★★★★★★★★★★3.33
Innovation★★★★★★★★★★3.50
Theme★★★★★★★★★★3.89
Graphics★★★★★★★★★★3.61
Humor★★★★★★★★★★3.28
Mood★★★★★★★★★★3.48
This game is more or less packing your luggage before the travel. Be aware that you slept too long and only have 1 minute to pack up things, otherwise you'll miss your flight ;D

Controls:
- WASD for movement
- Shift to run
- C to crouch
- Space to jump
- Left Mouse to activate, grab or throw things

Goal:
Grab objects you think will fit and put them in your suitcase. When you feel ready grab the suitcase and leave the appartement.
You have 1 minute.

---

Credits:

Game Design & 3D Models were made by me

Music:
- "Run Amok" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/

- "Holiday Weasel" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/

- Off to Osaka Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Software:
- Magica Voxel
- Unity Engine 2020.3.20

Unity Packages:
- Magica Voxel Toolbox
- UFPS

AI Tools:
- Midjourney for 2D images

Comments2

LDJam user 265360
LDJam user 2653608 Oct 2023, 22:18
cool game and nice style! the floatiness of the controls was a little difficult
LDJam user 206001
LDJam user 20600117 Oct 2023, 23:44
The game is actually cool, the apartment is bigger than I imagined, picking up objects is fun for a while, after walking around and picking up some things it gets boring, but the experience is cool. I really don't understand why you didn't put images of the game on your page or rather, why you didn't make a gif. When I was walking I imagined a gif picking up the objects and walking, it would look great on the page. I completely agree with @laserpanzerwal and I even said the same thing as him in his post on the main page. I even learned a lot here from you in this sense. Because I saw and learned that it is necessary to play and evaluate as many games as possible to be evaluated, but I learned here that we also cannot underestimate the fact that we need to have a page with images and the best that we can to attract attention and the best: an html5 version if possible.

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