Room Life
Alina is a girl who lives and works in the limited space of her room. You can interact with objects, talk to her friend on the PC, and experience a little of her daily life and struggles with burnout.
A tiny point-and-click narrative experience made on Godot 3.5 and My first ever experience in a game jam :)
Version Updates: ---------------
1.0.0 - Initial version
1.0.3 - Bug fix related to the energybar doesn't updating properly, the sitting animation not playing sometimes and some spelling mistakes at day 3 and 7.
____________________________________________________
Controls:
Left-click to move the character or interact with objects
____________________________________________________
Notes:
* To play the game at fullscreen resolution use the link to the itch io page
* After working, click to make the character get out of the chair.
* If you need to work again, you have to make her sit down once more.
* The game has 4 playable days (being one of them really small) and a small ending cutscene.
____________________________________________________
Tools:
* Godot 3.5.3 as the game engine.
* Dialogic Addon for Godot to handle the dialogues.
* Aseprite for pixel art and animation.
A tiny point-and-click narrative experience made on Godot 3.5 and My first ever experience in a game jam :)
Version Updates: ---------------
1.0.0 - Initial version
1.0.3 - Bug fix related to the energybar doesn't updating properly, the sitting animation not playing sometimes and some spelling mistakes at day 3 and 7.
____________________________________________________
Controls:
Left-click to move the character or interact with objects
____________________________________________________
Notes:
* To play the game at fullscreen resolution use the link to the itch io page
* After working, click to make the character get out of the chair.
* If you need to work again, you have to make her sit down once more.
* The game has 4 playable days (being one of them really small) and a small ending cutscene.
____________________________________________________
Tools:
* Godot 3.5.3 as the game engine.
* Dialogic Addon for Godot to handle the dialogues.
* Aseprite for pixel art and animation.


Comments32
I'll take a close look, since here seems to be fine. But thanks for playing and huge thanks for the feedback!
Well done :thumbsup:
Great entry!!
I really enjoyed my experience tho :)
Nice work and nice take on the theme! ^^
The amount of times I have said Coffee always, Coffee is love! haha
Poor girl, I already got her at 0 energy at the start of day 3 and she doesn't even want coffee anymore! She didn't want to even get up from bed or at least sleep some more. So that's when the game ended for me ;_;
+ I'd say for me sound effects are too loud, compared to music.
+ Felt like music is only playing in the left headphone. Checked a random youtube video - it was playing in both, left and right. But this game music - only in the left one.
+ Some words in dialogue were highlighted, and I felt like I should interact with them, but I couldn't. Maybe simply make them bold/italic to simply stress the word.
+ It would be interesting if the daytime was limited and we were on a bit of a time crunch, so to say. Adding a bit more interactable objects could be fun too. Just some ideas.
Even so, thanks for the interest and for the feedback! I deeply appreciate it!