Deep Dreamers

Deep Dreamers

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overall: 3.71
fun: 3.41
innovation: 3.03
theme: 3.29
graphics: 4.16
audio: 3.81
humor: 2.42
mood: 3.81
Deep Dreamers is a small and kinda cozy action platformer with retro early 16bit-era vibes.
The player is a heroine trying to save a girl from the perpetual sleep,
fighting nightmares in the deep cave of her mind.

Is my first take into a more action-platform game :)
All the art, music, sound effects etc were made by me

I highly recommend to play it on ITCH.IO for fullscreen size view

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If you experience some perfomance issue, try out the downloadable build versions

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Controls -----------------------------------------------

* Move: Arrow Keys
* Jump: Space
* Shoot: D
* Carry/Drop the girl: S
* Drop from a platform: Down + Jump

* Advance text on cutscene: Space

* GAMEPAD is fully supported

To shoot you need to not be holding the girl.

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Tools:

* Godot 4.4
* Aseprite
* Reaper
* Sourcetree + Github
* Audacity
* ChipTone

Version 1.1:----------------------------------------------

Fixed bugs:
* Body falling after teleport
* CRT filter not displaying on cutscenes
* Stucked out of screen after death
* Brown Nightmare collision shape size
* Girl falling over when drop in a wall
* 4:3 aspect ratio not updated

Version 1.11:---------------------------------------------

Fixed bugs:
* Player duplicated if girl and player died separately
* Jump SoundFX Playing twice

Version 1.13:--------------------------------------------

Several Changes in the JumpState and State Machine to handle the jump bugs
Found a bug?
Tell us on Discord