Space traffic controller
The year is 2023. Every 5 seconds a new satellite is launched! Your job is to bring order to chaos, controlling the satellite paths to prevent them from colliding.
Click on a satellite to change its path. Click again to confirm the new path.
The game was made using TypeScript and HTML5 canvas API.
Click on a satellite to change its path. Click again to confirm the new path.
The game was made using TypeScript and HTML5 canvas API.



Comments18
LIMITED - here
imho - best game of the jam
I must say I'm a bad space traffic controller, but I did love the game.
Great job overall!
Very cool game!
This mechanic is not only innovative but also aligns flawlessly with the theme—kudos for the brilliant simplicity and thematic coherence! 👏👏👏
A couple of technical aspects to perhaps refine:
- Webpage Background: May I suggest adopting a black background on the HTML page link to avoid a startling 'flashbang' effect? 😂
- Scrollbar Issue: I noticed a scrollbar on the Ludum page, slightly hindering the view, especially on screens with limited space.
My only problem was the collision warning sound, it's too loud and since the game has no other sounds it comes out of nowhere
Pretty good entry overall, nice work!
I tried to stack a bunch of circular orbits thinking this way they would never hit each other but it turns out some of the satellites would still get too close too each other if left alone, so I still had to do some manual intervention to save them.
A few of my satellites crashed into each other right while I was taking and cropping a screenshot, lol
It would be nice to have some kind of objective or maybe levels with different hazards as opposed to just seeing how long I can survive.
Super fun game that could use an additional wrinkle to increase chaos