Spore Valley
An engine-builder where you try to complete the life cycle of a strange alien slime by growing different bioforms. You only have a narrow range of habitable soil around the river within which to grow, which is how I implemented the "Limited Space" theme. You can grow different bioforms on different tiles depending on what you already have next to those tiles, what you have on the map, and what resources you have.
This is my first project using Godot! It was kind of a crash course, and I ran out of time before I could implement the amount of audiovisual polish I would have liked, but I really enjoyed learning the engine's basics and playing around with this game concept.
I made all the graphics myself. The fonts are Xolonium (yes, from the Godot 2D demo) and Hussar Nova. The sound effects came from Freesound.org and FreeSoundEffects.com, and the music, "African Moon" by John Bartmann, came from Chosic.com, so I've opted out of the Audio category.
Thanks to my partner Cailean for playtesting!
I developed and tested the game on two Windows PCs. The Mac files below have not been tested, but are provided for those who want to give it a shot.
This is my first project using Godot! It was kind of a crash course, and I ran out of time before I could implement the amount of audiovisual polish I would have liked, but I really enjoyed learning the engine's basics and playing around with this game concept.
I made all the graphics myself. The fonts are Xolonium (yes, from the Godot 2D demo) and Hussar Nova. The sound effects came from Freesound.org and FreeSoundEffects.com, and the music, "African Moon" by John Bartmann, came from Chosic.com, so I've opted out of the Audio category.
Thanks to my partner Cailean for playtesting!
I developed and tested the game on two Windows PCs. The Mac files below have not been tested, but are provided for those who want to give it a shot.

Comments12
I uploaded a first test version 15 minutes before submission and it worked fine, then uploaded the final one after fixing some bugs but didn't check it. I thought I'd done the exact same thing, but I must have messed up. That'll teach me to not check after re-uploading!
Re: Mac, I can certainly upload one, though I have no idea if it'll work. I'll give it a shot!
I think you could improve the game by adding keyboard binding (like space bar for next turn) and making Metabolon less strong, so that you have to make a more diverse build (like using the lysoplasm). The UI is very clean, and the art is good as well.
Great entry overall good job
I played the game a few times, and couldn't get beyond about the third or the fourth turn: I would place the first organism, and then have nothing to do except place more of the second organism available on the grassy tile. I couldn't figure out how to get any resource other than the pink one. As a result, I couldn't figure out how to spawn any organisms on the water. Is there something I'm missing at this point? Perhaps it could be made more clear how to proceed at that point.
Good job!