Tetromino Cleanup

Tetromino Cleanup

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.47
fun: 3.36
innovation: 3.62
theme: 3.71
graphics: 3.29
humor: 3.20
mood: 3.00
After many stolen staplers and an issue with a plunger and a donut. You have been sent to the Tetromino reclamation faculty. Your new job is to save good Tetromino for the companies new puzzle game. If you do not keep up then gamers around the world will run out of pieces and you will be out of a job.

Controls
SAD Keys / DPad / Left StickMove and Duck
E Key / X ButtonInteract
Spacebar Key / A ButtonJump
Q Key / X ButtonBreak a Block

Who We Are


Rebel() Function is a group of developers and friends that work on Jams and even some full projects in the future. For this title we have:

* Larry Martin - Game Design / Art / Code
* DoubleMintBen - Game Design / Code
* Aaron "F1tZy" Van Prooyen - Game Design / Sound Effects / Code

Music


Our music came from an artist on CCMixer attribution info is below:

Mister Sun (Solar Minimum mix) by Speck (c) copyright 2023 Licensed under a Creative Commons Attribution Noncommercial (3.0) license. https://dig.ccmixter.org/files/speck/66779 Ft: Siobhan Dakay, Ben Blohowiak

Whats in the Sausage


We created the game in 72 hours using Monogame and Opensource tooling. No prebuilt engine was used and the code is nearly 100% written in the 72 hours. No AI or prebuilt assets where used other than the song.

Tools Used:

* Krita / Paint.net - Images
* VS Code - IDE
* C# / Monogame - Language and Framework
* Audacity - Audio
* Gitea / Git - Source Code Management

Thanks


Thanks to our family and friends for sparing the time for us to do what we love, game dev. Thanks to the community for hosting this jam. Thank you for playing or even dropping by to check out the game.

Change log


* Fix a file name issue for the Linux version of the game.
Found a bug?
Tell us on Discord