The Cauldron Coven Coalition

The Cauldron Coven Coalition

This game is from ldjam.com, which is currently unavailable.
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overall: 3.20
fun: 3.02
innovation: 2.63
theme: 2.61
graphics: 3.76
humor: 2.30
mood: 3.57
##### KNOWN ISSUES:
- UI breaks on 4k screens (WORKING ON THIS)
- It takes 4 clicks to place a witch (this wont change but it is painful atm)
- The element types are hard to tell, but they are based on colour
- Spell Fusion was supposed to be a thing between some elements, which is why the UI is annoying, setting up spell fusion was meant to be a part of that menu

The Cauldron Coven Coalition Needs Your Help!

The world randomly generates each time, so if your layout is meh, JUST RELOAD THE GAME and try again :3

*ELEMENT TYPE MATCHUPS*
Red-----------*Fire:* Strong Against -> *Space* Weak To -> *Water*
Yellow--*Electricity*: Strong Against -> *Water* Weak To -> *Ground*
Green-------*Poison*: Strong Against -> *Ground* Weak To -> *Air*
Purple----------*Time*: Strong Against -> *Air* Weak To -> *Space*
Blue---------*Water:* Strong Against -> *Fire* Weak To -> *Electricity*
Orange-----*Ground:* Strong Against -> *Electricity* Weak To -> *Poison*
Teal-------------*Air:* Strong Against -> *Poison* Weak To -> *Time*
Pink-------*Space:* Strong Against -> *Time* Weak To -> *Fire*

- An element will do 8 damage to one it's strong against
- An element will do 5 damage to one it's neutral against
- An element will do 1 damage to one it's weak against

This is a tower defense-y game!

Place witches to take out the villagers and PROTECT THE WITCH HUT until morning!


The *annual Halloween Party* is happening at the *CCC Headquarters*, the Cauldron Coven Coalition throws the best party! But the nearby village has heard about the party, and *they aren't happy about it...*

This is my *FIRST GAME IN GODOT(4.1)* and it was a blast to make! I've been using unity for 10+ years and I was really scared to make the plunge and try a new engine, *BUT IT WAS WORTH IT!* Joel (frozenfire92) also learned how to use Godot for the first time for Ludum Dare and we both *definitely recommmend* you try it yourself (you know why)!

#### Gameplay:

- You can *place each witch once*, if you place her a second time, she will just move!
- If a witch gets knocked out, *bring her back* by placing her in the forest again!
- *Unlock new witches* throughout the night to help out
- Survive till *6:00AM to win*!
- Game over if the witch hut *loses all its health*

#### Elements:

Fire, Electricity, Poison, Time, Water, Ground, Air, Space

Each element has a *Weaknesss*, a *Strenght* and *Allies*
- Elemental attacks will do more damage to elements they are strong against
- Elemental attacks will do less damage to elements they are weak against
- The goal was to have *Allied Witches* use *Spell Fusion* to create stronger attacks
- But we ran out of time for *Spell Fusion*

#### Controls:
*Move Camera*: Arrows/WASD
*Zoom Camera*: Q - E
*Place Witch*: Left Click (After selecting in Menu)
*Cancel Placement*: Right Click






*Made in: Godot 4.1*
*Code by: Sarah && Joel(Frozenfire92)*
*Art by: Underlig*
*Music by: Incompetech <3*

*p.s. This is my first time ever making a game in Godot, so there are likely bugs I don't know about! Feel free to let me know :3 AND THANKS FOR CHECKING OUT OUR GAME <3*

Ludum Dare 54 - Limited Space
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