The Island Warlords

The Island Warlords

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overall: 3.69
fun: 3.61
innovation: 3.63
theme: 3.31
graphics: 4.15
mood: 3.56
Welcome, warlords, to the Tiny Archipelago!

Here people do not have a lot of land to begin with, so every little bit of dirt matters!
A couple of warring factions, conveniently named The Red and The Blue, have raised arms against one another and are trying to conquer each other’s territory!

Do you have what it takes to assess your tactical resources, compose your squads and lead them personally into battle, where the incoming water makes it even harder to find a spot to cross the swords?

Or shall you fall, perhaps, for the challenge is too overwhelming?

General


This game is a mixture of tactical turn-based strategy, squad manager and a squad-driven battle royale. There are three game modes to consider:

– Tactical Map

– Squad Management

– Battle

Tactical Map


The islands map is a grid split into square cells where your and enemy squads are placed. Every turn you can move all of your squads for a given distance (usually up to 2 cells per turn), or spend a movement point on rearranging the squad (moving the units inside and/or assigning a new squad leader)

– Left mouse button to select both player and enemy squads alike

– When a player squad is selected, highlighted white areas are available to move onto with a left mouse button

– When a squad is selected, press view/manage squad button to enter the Squad Management mode

– When a squad is moved onto an enemy squad, the battle commences (pay attention to the squad directions and unit placement within the squad

– Press End Turn button at the bottom to enable your squads to move again (after the enemy’s turn)

– Right mouse button to cancel selection

Squad Management


In Squad Management mode, player can see the full complement of a selected squad as well as the order of the units in it, forming a 5x5 grid.

– See the squad direction arrow

– Drag & Drop units from place to place

– Click on a unit to get it’s info

– Press Set as Leader button to make sure you personally control that unit in battle! (only one unit can be the leader at a time)

– Squads that have no action points left and enemy squads can not be managed

Battle


In Battle, your goal is to survive and vanquish all enemy units while evading the incoming water (which will hurt you if it reaches your units)

WASD/Arrows to move around

Left arrow button to attack (various unit types use different forms of attack)

Right arrow button to use the special ability (again, different for different unit types)

Available Character classes


- The Knight - tough, fast, attacks at close range and can protect himself from all damage by raising up the shield
- The Archer - quick, precise, long-range shooter who can dash to swiftly cover short distances and evade enemies
- The Wizard - slow medium-range artillery shooter capable of shielding himself from ranged damage, magic and mundane alike

Team Nebulate.me


@kutase - Programming and Battle design

@firellon - Programming, Level design and Art (we also used some free assets for the background tiles)

Tools used:

- Unity
- Aseprite
- Photoshop

Music taken from royalty-free sources, thanks a lot to the valiant authors of those pieces!
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