
Astro Heart
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Astro Heart is an auto battler game where vessels are programmed with a simple visual language.
This game is inspired by a Carnage Heart game.
Made with Ebitengine - a game engine for Go.
Some hints:
* Hover over any UI element to get tooltips
* There are 6 levels in total (the final boss is at level 6)
* You unlock more hardware options with levels
* Vessels get damaged while flying out-of-bounds
> Level 6 is beatable, but it's very tough and it will require some luck. It's intended to be a final challenge that allows you to play the game for longer (because the first 5 enemies are not that complicated).
https://www.youtube.com/watch?v=csgGO7hh-QM
Tools used:
* MilkyTracker `https://www.youtube.com/watch?v=se7sNm6sieM`
* sfxr (sound effects)
* Aseprite and GIMP
* VSCodium
* Ebitengine (game engine for Go)
This game is inspired by a Carnage Heart game.
Made with Ebitengine - a game engine for Go.
| How to play |
|---|
| 1. Choose suitable equipment for the level at Hardware screen |
| 2. Configure your vessel behavior at Software screen |
| 3. Test your Hardware+Software combo in battle |
| 3.1. (a) If you win, the level advances |
| 3.1. (b) If you lose, repeat the steps until your bot wins |
Some hints:
* Hover over any UI element to get tooltips
* There are 6 levels in total (the final boss is at level 6)
* You unlock more hardware options with levels
* Vessels get damaged while flying out-of-bounds
> Level 6 is beatable, but it's very tough and it will require some luck. It's intended to be a final challenge that allows you to play the game for longer (because the first 5 enemies are not that complicated).
https://www.youtube.com/watch?v=csgGO7hh-QM
Tools used:
* MilkyTracker `https://www.youtube.com/watch?v=se7sNm6sieM`
* sfxr (sound effects)
* Aseprite and GIMP
* VSCodium
* Ebitengine (game engine for Go)
| Screenshot 2 | Screenshot 3 |
|---|---|