RunicForce

RunicForce

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.96
fun: 3.94
innovation: 4.00
graphics: 4.17
audio: 3.16

Play in browser at itch.io!


![cover.png](https://quasilyte.itch.io/runicforce)

Shape the magical ingredients you have into minions and use them in turn-based combat.

HOW TO PLAY:
1. build units with ingredients, there is an in-game recipe book
2. you CAN select a unit to command during your turn, use a left click
3. after moving/attacking the unit will enter a recovery, skipping next turns
4. attacking requires movement points - check out unit stats

Hotkeys:
* ENTER or SPACE to end the turn ("wait")
* R or ESCAPE to restart the level
* ctrl+G to complete the current battle (if struggling)

The combat uses a somewhat unpolished and experimental system. The balance in this Ludum Dare build is quite bad. I used a formula to adjust the stats, but it wasn't any good (and still around 1.5 hours wasted on trying to fix some obvious outliers).

The kind of a creature you get depends on the element types used (e.g. Fire), their order and count. Most units have a specific recipe, but sometimes there is an extra secret way to summon the unit. Use the in-game book to browse the base recipes.

The ingredients also provide passive bonuses, so there is more than one way a single unit archetype will perform after being summoned: it can be a tank, or it can be a very fast skirmisher.

The Arcane element can be used to boost units: Life+Death can become Life+Death+Arcane+Life+Death. While still giving you the base recipe archetype unit (Life+Death), it will allow more flat stat bonuses to be accumulated through the ingredients placed on the table. A tier1 unit can be repeated up to 4 times (e.g. Life+Arcane+Life+Arcane+Life+Arcane+Life​), a tier2 unit can be repeated 3 times, and tier3 can be repeated only once. Any valid recipe can be repeated with Arcane.
Found a bug?
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