Dgdgan

by gossian
Overall★★★★★★★★★★2.83
Fun★★★★★★★★★★2.17
Innovation★★★★★★★★★★2.80
Theme★★★★★★★★★★2.65
Graphics★★★★★★★★★★2.83
Audio★★★★★★★★★★2.87
Humor★★★★★★★★★★2.71
Mood★★★★★★★★★★2.92
WASD to move around, E or Left click to interact.

In Armenia, the Dgdgan is an amulet that can be hung at the entrance to homes to protect them and their inhabitants from evil forces outside.

Explore the village, chop and deliver wood to Hovik the amulet maker, collect and distribute amulets around the village to keep the homes safe in the night, and pick up some nice apples from the orchard.

NB: Interaction should work now!! I've also solved some other gameplay issues so hopefully it should be a slightly better experience

Music made by The Surfin' Birds during the jam.
Tools: Unity

Comments13

MithosKuu9 Oct 2024, 04:29
I wasn't able to interact with anything, the E button didn't seem to do anything when prompted
David Huculak
David Huculak9 Oct 2024, 04:32
playing this game made me feel things.. dark and terrible things
LDJam user 018 Oct 2024, 17:24
good game, great aesthetic, overall fun experience!
LDJam user 31290018 Oct 2024, 17:27
E button still doesnt seem to work, and when it does it seems slightly unclear when and why? Apart from that, liked the graphics, some animations would have been nice, otherwise nice entry and the audio was also good
turturi19 Oct 2024, 13:24
Fun concept, nice drawings. Unfortunately, it was quite hard to play. The movement feels too slow, same with interactions. The E button worked for me. But I didn't live thought the second night, it comes too fast, I listened to the woman, and it was night already. Also, there is nothing to tell you that the night is coming, so if you are not in your house, you don't stand a chance.
Biene.maja20 Oct 2024, 20:36
could not interact with all the objects, the character moves too slow and the music gets too repetitive after a while. on the bright side, the graphics are unusual and the concept seems interesting
Vodzik
Vodzik21 Oct 2024, 20:49
Nice idea for game.
Some warning before night would be nice. Also time could be stopped during dialogs. Sometimes i died instantly when night begins during conversation
Roka Josh
Roka Josh21 Oct 2024, 21:35
Good idea and a very nice presentation. I agree that a couple changes could be made to smooth the gameplay out a little but otherwise great job!
Gossianauthor22 Oct 2024, 15:23
@vodzik @turturi @roka-josh @mithoskuu @cloverfall @biene-maja @david-huculak Thanks for your comments and for giving the game a go! I've updated it and hopefully fixed some of the issues like the interaction problems, day/night cycle speed, pausing while chatting, player movement speed, and a warning before night falls. Unfortunately the music is still the same as my musicians are busy being musicians... but feel free to give it another go if you'd like!
Brainloaf Studio
Brainloaf Studio22 Oct 2024, 20:34
I really like the disparity between how cheery and upbeat the day feels and how there's just ambience during the night, it feels eerie! I honestly adore the art style and feel it also adds to that feeling of "something is wrong" here. Though I did wish there was a bit more to do during the gameplay loop, especially when waiting out the night, the mood conveyed here is really well done. Nice work!
Gossianauthor22 Oct 2024, 20:39
@brainloaf-studio Thank you for the feedback! The track was supposed to slow down and distort at night but it's not working in the build for some reason. The plan was to have different villagers appear depending on which house you chose to stay at each night, who you could talk to and get to know, but maybe in a later version! Thanks again!
Jajo
Jajo22 Oct 2024, 20:55
I think the lack of music at night was an excellent touch (although looking at the comment above it may not be intentional; distorted music would be very cool too) and the swarm of little dots was surprisingly creepy. The art was also great, especially loved the design of the lady at the start as well as the armenian influences.
MithosKuu25 Oct 2024, 15:33
Gave it another shot post update, now that I can actually interact with it I really enjoy the differences in mood between night and day, well done

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