Kitty Kart (Early Build) GO TO ITCH.IO FOR BUILD
CONTROLS
W - Forward
S - Backward
A/D - steer
Space - Break
J - Use Item [Dash(Blue square), Projectile(Green square), Defence (Red square)]
L - use projectile as defence
Hello Folks. I'm back with another prototype, this time With a very early build after much pulling teeth with an enemy AI that ceased to exist. Even still I wanted to give some spotlight. and a huge thank you to Disillusion for their awesome concept art and ELSmook for their 3D models and music composition.
What I learned during the Jam:
I need to start asking for help more often.
Even though it's not finished I still wanted to bring this out for testing. The true Lesson I learned was not within the Game development itself but more managing a team and building a foundation. I am very proud of both of my teammates for going above and beyond to help me out I cannot wait to see what you do in the future :).
SHOUTOUTS!
Disillusion
Link- https://x.com/DisillusionNT
ELSmook
Link- https://www.instagram.com/kevin.hoyos.7370013/
W - Forward
S - Backward
A/D - steer
Space - Break
J - Use Item [Dash(Blue square), Projectile(Green square), Defence (Red square)]
L - use projectile as defence
Hello Folks. I'm back with another prototype, this time With a very early build after much pulling teeth with an enemy AI that ceased to exist. Even still I wanted to give some spotlight. and a huge thank you to Disillusion for their awesome concept art and ELSmook for their 3D models and music composition.
What I learned during the Jam:
I need to start asking for help more often.
Even though it's not finished I still wanted to bring this out for testing. The true Lesson I learned was not within the Game development itself but more managing a team and building a foundation. I am very proud of both of my teammates for going above and beyond to help me out I cannot wait to see what you do in the future :).
SHOUTOUTS!
Disillusion
Link- https://x.com/DisillusionNT
ELSmook
Link- https://www.instagram.com/kevin.hoyos.7370013/
Tools: Unity

