
NebuLeet Troopers
This game is from ldjam.com, which is currently unavailable.
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Important
I want to get a critically-focused feedback from fellow game developers. This is my main for participation this time. It's hard to get people to check out your ideas, but LD gives us this opportunity.
Game Description
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NebuLeet Troopers is an autobattler with a tactical twist.
How to play:
* Everything is controlled with a mouse
* Select tactical cards to get an advantage (hover to learn about their effects)
* Deploy your units wisely so that you can utilize the landscape
* Buy new units that will complement your tactical needs
* This is partially a puzzle, some battles have a simple "solution"
Tactical cards:
* Applied one at a time (during a combat phase/turn) change
* Enemy uses cards too
* A card usually lasts for 1 phase, some cards last for 2
* Cards can tell units what to do (guard, attack, take cover, etc.)
* Some cards give passive bonuses for the phase duration
* Some cards affect only your units, other the entire map (Mod cards)
Landscape overview:
* Plains do not have any effects
* Forests grant significant defense boost to infantry and Hunters
* Forests decrease movement speed and defense of tanks
* Mountains decrease movement speed and defense of most units
* Only Hunters can benefit from traversing Mountains
In order to complete the game, you must master all of these:
* Card picking, counter-picking
* Deploying units in the best spots
* Buying units that are more suitable for the level
If you made a mistake, use "Change Units" button to redo the last shop visit.
I'm planning to incorporate this game's idea into my another game, NebuLeet.