Ludum Dare #56compo
ROLL!
Welcome on my 10th Ludum Dare compo entry!
Great theme, not enough time to finish properly... but that will do.
I will let you discover the game by yourself :wink:
Controls:
- Arrow keys to move, jump and aim
- ENTER to retry a level
- Z to absorb (W for AZERTY)
- X to eject
Software used:
- Godot Engine 4.3 with my sxgd-libs plugin collection,
- Pixel Studio,
- FL Studio
Assets used:
- gd-plug
- Font Awesome
_Good luck, and have fun!_
UPDATE POST-COMPO
I fixed the Web version, you can now play it on the Web :smile:
- Detailed commit: e9f4366
Great theme, not enough time to finish properly... but that will do.
I will let you discover the game by yourself :wink:
Controls:
- Arrow keys to move, jump and aim
- ENTER to retry a level
- Z to absorb (W for AZERTY)
- X to eject
Software used:
- Godot Engine 4.3 with my sxgd-libs plugin collection,
- Pixel Studio,
- FL Studio
Assets used:
- gd-plug
- Font Awesome
_Good luck, and have fun!_
UPDATE POST-COMPO
I fixed the Web version, you can now play it on the Web :smile:
- Detailed commit: e9f4366
Comments16

Frogman7 Oct 2024, 15:44
You bought me the moment I saw a customization button.
It was supposed to be a top hat with funky elf ears but there was no space... Oh well. Anyway, awesome game! It was pretty much pure chaos, but in a fun way, and the music & graphics (especially the audio waves background) really helped with this vibe. Managed to beat it by ROLLing & jummping around randomly. It was great! This is my kind of game design :) Overall, great entry!
It was supposed to be a top hat with funky elf ears but there was no space... Oh well. Anyway, awesome game! It was pretty much pure chaos, but in a fun way, and the music & graphics (especially the audio waves background) really helped with this vibe. Managed to beat it by ROLLing & jummping around randomly. It was great! This is my kind of game design :) Overall, great entry!

CaptainDreamcast7 Oct 2024, 16:33
I did it, hell yeah. Loved the customization as well, my tiny creature was incredibly smug as it made its way through the levels. Loved the visual style of everything too, the audio visualization in the the background was incredibly stylish, that looks great. Felt very good to control as well, I loved launching out after absorbing all the other creatures, that felt very satisfying. Ending screen is a lot of fun as well. Amazing how much cool stuff you put into the game, very well done, great job!

Srynetix8 Oct 2024, 06:55
@fint Thanks! Yep the exit is not at the right spot sometimes sorry :sweat_smile:
Maybe next time I will put a kind of "margin" around the level so the camera can focus better.
@frogman Thanks! Yeah I really wanted to make something customizable in this game :smile: Glad you liked it!
@captaindreamcast Thanks! I wanted to put even more levels but time fell short :sweat_smile:
Maybe next time I will put a kind of "margin" around the level so the camera can focus better.
@frogman Thanks! Yeah I really wanted to make something customizable in this game :smile: Glad you liked it!
@captaindreamcast Thanks! I wanted to put even more levels but time fell short :sweat_smile:
zwartraider8 Oct 2024, 19:20
Cool customization feature! The overall vibe is super cool, controls take a bit of practice, but it plays quite nice! :thumbsup:
SdCorpse9 Oct 2024, 16:40
That was amusing!

Planetary12 Oct 2024, 18:20
Putting some effort in creating a customizable part and also the mechanism of the game bring some extra points. I like the idea. Good job!

Srynetix14 Oct 2024, 18:45
IAmWave14 Oct 2024, 19:00
Nice! I like that the game wasn't trying to be too complex, instead it had a few mechanics that it combined and that worked well together. I enjoyed the physics-based movement and launching my character with huge speed when I absorbed the others.

ellaris14 Oct 2024, 19:20
I liked the music and it looked good, the mechanics seemed interesting, but it was very difficult to do what you wanted.
Fork on the Table Studios14 Oct 2024, 19:44
I liked your game! The mechanics are fun and made it challenging enough.😀
MachWerx14 Oct 2024, 19:52
Very innovative! I don't think I've ever seen that mechanism of absorbing and using creatures like that. It felt like a complete experience.

Srynetix15 Oct 2024, 19:26
@iamwave @fork-on-the-table-studios @machwerx Thank you :pray:
@ellaris Thanks! For the very difficult part you mean for the "launching"? It is kind of hard to control, sorry :sweat_smile:
@ellaris Thanks! For the very difficult part you mean for the "launching"? It is kind of hard to control, sorry :sweat_smile:

quadtree22 Oct 2024, 08:39
Interesting game! It did take me a bit to figure out that there were spikes on the right side of the room in the first level, since they're the same color as the wall, but once I figured that out it wasn't too bad.

Silliest Goose24 Oct 2024, 01:15
I enjoyed the fact this had a clear tutorial lol. Something missing from most jam games, even my own T-T
Jcourt24 Oct 2024, 05:39
This is a really interesting mechanic! (or at least, I haven't seen it before). It took me a bit to get the hang of it, but definitely really fun to play once I did. It was a little hard to aim when launching sometimes, but I don't think that's necessarily a bad thing.
I like the music and art too - it fits the game well.
I like the music and art too - it fits the game well.



Huge props for Customize screen :laughing: