Skyward Soar

Overall★★★★★★★★★★3.08
Fun★★★★★★★★★★3.32
Innovation★★★★★★★★★★3.18
Theme★★★★★★★★★★2.97
Graphics★★★★★★★★★★2.92
Audio★★★★★★★★★★2.94
Humor★★★★★★★★★★2.74
Mood★★★★★★★★★★2.97
Jump & glide to the finish line!

Controls:
Move: WASD
Look: Mouse
Jump/Glide: Space(hold)
Restart from checkpoint: R
Tools: Unity

Comments11

Pierre-Marie8 Oct 2024, 09:33
The game is really cool!
The double checkpoint loading when you fall surprised me, and the handling is a bit rough, but overall I like it a lot.
An extra chrono would have been incredible :D
Well done!
Game-mon22 Oct 2024, 16:13
Nice! I think the movement has very good potential. At the current state it feels a little unfinished: movement needs polish (some jitter, etc) and the maps look a bit prototypy. But it still is a promising concept! I hope you take it further!
ratly22 Oct 2024, 16:44
The flying squirrel main character is so cute and I love the concept. I found it tough to move but definitely potential.
library-rat22 Oct 2024, 17:03
It might just be me but I found it hard to navigate with the squirrel. I believe more focus on the movement system could have been better. I must say the Maps are big and there even is a kind of a flying enemy shooting pikes in third level, so congratulation a lot of work done ! The concept is funny, the squirrel model is great, great potential !
LDJam user 37326922 Oct 2024, 18:23
Nice game! It was fun to feel like a flying squirrel :^)
VMormoris22 Oct 2024, 18:37
Very nice game, the idea is also pretty good!
Coldays22 Oct 2024, 19:19
Fun game! Like others have pointed out, it feels like the movement could use a bit more work. I'm not sure that the jump was meant to work like that because I could skip most of the levels by jumping once and just gliding upwards. Would be real neat to try more levels!
yancharkin
yancharkin22 Oct 2024, 19:52
The game is promising but in a rough state right now. For me, the mouse sensitivity was crazy. Still, for a jam game, it’s a very good job!
cassowary
cassowary25 Oct 2024, 04:13
The graphics are cool, it gives me a bit of Marble Blast Gold vibes. I think the physics could do with some tweaking -- the yellow rings don't really seem to give much of a boost, so once you lose your forward momentum it's basically impossible to recover, it seems like. (and also sometimes I didn't need the yellow rings?) I like the idea and the aesthetic though, I think with some recalibrated physics this could be really fun.
Ava Skoog
Ava Skoog25 Oct 2024, 17:54
Very cool! Neat concept and nice animations on the flying squirrel, altho I think the running was bugged out for me: it looked nice and smooth sometimes, but most of the time it just seemed to be flip-flopping very quickly between frames. :(

The levels were pretty good. A few more mechanics would've been nice but it's always difficult to do a lot for a jam of course. The one thing that didn't feel so good to me was unfortunately the gliding itself which was a bit confusing. The boosters were great, but regular flight seemed to have lift to it which didn't feel that obvious, probably due to the camera. I often felt like I was descending but then I ended up reaching a platform above the one I started on anyway, which was good because it was the only way to progress, but it felt like I had done it wrong. Usually I pressed space twice and sometimes even again in flight which seemed to work better but I don't know if it was intended, or even all in my head.

Hope that description didn't come off as too harsh! Just difficult to explain exactly what it was. :') Overall the game really was quite nice and I enjoyed getting through the levels, especially the trickier one where you had to go under and inside all the big blocks. Giving you a pretty high score in the overall category! :)
Martynas Dargis25 Oct 2024, 20:22
This was pretty fun to play! I think that the second level was too hard for a second level

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