
Wink and the Fae
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
The Game:
Help rescue the tiny creatures in the forest before time runs out in this top-down shooter !!How many can you save?
How to play:
- Move: WASD or Arrow keys- Aim: Mouse
- Shoot Fire: Mouse Click
Credits:
Lead Game Design / Programming: Andres Solorzano
@Pious
Lead Artist: Sofia Hayden
@Sofimei
(Portfolio: https://sofiahayden.carrd.co/)
Lead Music and SFX: Peterson Normil
@Agent-Peterson (Portfolio: https://petersonnormil.wixsite.com/portfolio)
Dev Notes:
Here we are for our 4th October Ludum Dare as a team :) This year we made a top-down, creature-roundup shooter~ We tried putting a lot more emphasis on polish like usual, and while we wanted to keep the scope down, we wanted to put in a lot of "simple things" that ended up being overscoped in and of itself.
Pete: appreciate all the love and feedback from the music, with the ratings coming out soon I wanted to share the fully realized soundtrack of the game! Link down below!
Issues:
- ~~We noticed that the difficulty scaling is not working like it should. We have another enemy but it's incredibly unlikely to encounter him to the point no one is.~~
- ~~Also our clock timer is short, like us testing a game run short. We didn't intend it that short either.~~
- ~~Also it seems like we're having difficulty get the right resolution / screen size and aren't understanding the web export's full screen functionality. Please be patient with us!~~
- Web export's audio pops. There are interruptions, not sure if that's a fixable issue. Uploading an executable soon so people can enjoy it standalone if they like! Our template supports exe's with a fullscreen button that's just hidden for web export.
Fixes:
- Barely touched difficulty scaling, just added 2 other minutes to the clock timer and that fixes most of the issues. People should be able to encounter the previously mentioned rare enemy! Rare, but encounterable!- Figured out itch's resolution settings! The game should able to be enjoyed as intended with the proper resolution size.
- Fixed walking off the world to the right.
- Fixed some minor visual glitches.