walking simulator postmortem
https://ldjam.com/events/ludum-dare/57/walking-simulator
What went well:
- idea for the game was easy this time
- fear of getting lost in a forest
- we need huge world
- tools, gameapi builder is awesome tool
- 3d model generation via ai
- background generation via ai
- instantiation of many 3d models
- adding border to the models
- creating the world
- limiting drawing to only the view
- playtesting / verifying that ideas work
- deploying
What went badly:
- perf on low-end computers sucked
- browser's requirements about main loop frame times
- performance optimizations/getting it to work on wide range of different setups
- gpu setups/requires 2080rtx or better
- looks like reviews we receive are not talored to our game only, but would be suitable for any game in LD
=> we suspect people copy-paste same response to multiple different games
- we got no negative feedback based on underperforming gpu cards => the problem is real,but guess people fail
to leave comment if they are unable to get it perform properly

Source: ldjam.com archive