
Keychain Clash
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Collectors are driven by their will, their passion, and their obsession with the things they love. One of the most popular physical manifestations of this is the Ita Bag, a wearable shrine to a persons favorite collections.
In Keychain Clash, you compete during a convention to build the best Ita bag you can, from scratch, from whatever you can collect in Artists Alley. Plan carefully, weight your options, learn the fandoms, and with a bit of luck, you'll get the coveted S ranked bag!
Web version available on Itch.io!
Another Ludum Dare down, and our first one with Godot to boot! After half a decade of Unity, its very refreshing to come out the other side. Initially, we expected that we'd struggle and the game would not be great, but instead it turned out excellently. Godot is very intuitive, and it was very easy to learn what wasn't known, when we needed it most. In many ways, it was even easier!
As for theme, this was a simple one. We decided to play off the history of two of our other games, focusing on vtubers, and expanded it into collections in general around fandoms. Artist had a blast, and we brought a few friends characters in for guest cameos (all her own art though).
In Keychain Clash, you compete during a convention to build the best Ita bag you can, from scratch, from whatever you can collect in Artists Alley. Plan carefully, weight your options, learn the fandoms, and with a bit of luck, you'll get the coveted S ranked bag!
Web version available on Itch.io!
Another Ludum Dare down, and our first one with Godot to boot! After half a decade of Unity, its very refreshing to come out the other side. Initially, we expected that we'd struggle and the game would not be great, but instead it turned out excellently. Godot is very intuitive, and it was very easy to learn what wasn't known, when we needed it most. In many ways, it was even easier!
As for theme, this was a simple one. We decided to play off the history of two of our other games, focusing on vtubers, and expanded it into collections in general around fandoms. Artist had a blast, and we brought a few friends characters in for guest cameos (all her own art though).