Ludum Dare #58compo
LD 58: Loot Collector
Hi. This is my first project.
In this game you should collect the required loot before time runs out. Every 30 seconds you will receive a list of items which you need to collect. Each item have a different chance to drop and give you different score points: 0, 10, 50 or 500.
#### Controls
- Moving: WASD
- Press the button: E
- Pause: Esc
#### Screenshots
#### Best scores
In this game you should collect the required loot before time runs out. Every 30 seconds you will receive a list of items which you need to collect. Each item have a different chance to drop and give you different score points: 0, 10, 50 or 500.
#### Controls
- Moving: WASD
- Press the button: E
- Pause: Esc
#### Screenshots
#### Best scores
Tools: Godot

Comments31
The objects could be more unique beside the color :)
I feel this jam game belongs to the way too easy category since i just press the button and collect ALL THE LOOT, but the idea is there!
- I feel it relied to much on randomness and too little on player skill, the only thing was to figure out the optimal path.
- The balls had different color, but I feel that didn't indicate what you would get out of them (random color, then random item)
Separately, I couldn’t extract the attached archive — it gave an error message. I had to play on itch.io instead.
But still — it works and it’s playable. That’s an extremely important detail for a first project.
ggwp
Got a bit confused at my first run, trying to figure out how to collect more of a specific item, but I guess it's full random?
The collecting system is very convenient!
However, I had quite fun trying to make highest item mountain and collect them all!
nice that you could pick up more than one item at a time!