
Funnel World
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
About
Funnel World is a real-time ray traced puzzle game featuring optics related puzzles. The name Funnel World comes from my particular model of simplifying the rendering equation: going from a world of integrals to a world of wavefront funnels to a world of signals.
Controls
- O. Toggle Full Screen- P. Toggle Resolution Scale (depending on your machine you may need to lower the resolution)
- WASD. Move
- Click and drag. Rotate the camera
- Space. Jump
- E. Interact
- Looking at stuff from close enough. Displays a text box of what the player character thinks about the thing
Tools
- Engine: ludumdare58+- APIs: WebGL2 (OpenGL ES 3.0)
- Programming Languages: JavaScript, GLSL
- UI Authoring Languages: HTML, CSS
- Scene Authoring Language: JSON
- IDE: Code - OSS
- Development Server & Resource Bundler: Vite
- ~~Music. Yamaha PSS-A50, Bitwig Studio Essentials~~ (Didn't have enough time to make music for the game)
Fun feedback I would like to hear from you all in the comments
- How long did it take you to figure out the first puzzle?- Did you go to the moon?