Limi
Overall★★★★★★★★★★3.78
Fun★★★★★★★★★★3.44
Innovation★★★★★★★★★★3.15
Theme★★★★★★★★★★3.00
Graphics★★★★★★★★★★4.07
Audio★★★★★★★★★★4.18
Mood★★★★★★★★★★4.37
You can't see it...
You can't hide from it...
You can only try to run from it...
Limi is a psychological horror game where you run through corridors to escape with your life.
Will you be able to send a distress signal in time to save yourself?
Comments61
Amazing work on all the aspects. The audio is slick, the music sequence while running is tense and all the visuals are dark and grimy, making it a perfect creepy game.
Personally, I would prefer if there were some calm moments and not just constant rush, but constant rush is okay for a short game, too.
The visuals were also a nice treat!)
The camera shake effect is brilliantly done, and it's incredibly atmospheric. I rarely play horror games, but I could actually feel my heart pounding while playing this one! Also, I absolutely love your music—the intense drum beats perfectly enhance the tense atmosphere. I feel like the entire game is just a brilliant concept on how to build up horror vibes. Great job!Pulling off something this incredible for a Compo entry is a massive achievement—huge respect to you!!
@ennukas Thanks. For the ending we didn't have much time left so it is what it is.
It gave me goosebumps, I love it!
@helenajaine Aww thanks for the kinds words. I'm glad the game succeeds in scaring players mwahaha
The audio work is amazing!
It's really well done; I was amazed by the quality of the project.
At first, I was calm and just looking for the levers. But then, after the first elevator, I started panicking and pressing every lever I could find, and I couldn't even think about exploring the area anymore. Hahahaha.
By the way, in my opinion, the levers are too short; they look more like buttons.
Amazing quality of the project, thank you for your work!
Really tense and very well made!
I’m not entirely sure how, but I eventually reached the room with the screens. Before that, I kept replaying the same section several times without clearly understanding what I was doing wrong or whether the loop was intentional.