Signal of the Dead
Signals of the Dead is a Vampire Survivors-like in which your weapons are transmitters signaling waves at specific frequencies that damage zombie brains. You play as a scavenger in a deserted town, cobbling together weird signal gear to keep the hordes at bay.
Rules:
- The game features an auto-attack system, where the player will attack at fixed time intervals.
- Defeating an enemy drops XP that has to be picked up to level up and improve your gear.
- At each level up you get 3 random options to choose from, which can be passives or weapons that stack together.
- The game at the moment has 3 weapons, with each one having a different area of attack, and a few passives skills
- Defeat waves of enemies to get the highest score possible or until you finish the game (10 waves in total, around 5 minutes to finish it)
Controls:
- WASD to move
- Enter to select option at level up
- Alt+F4 to exit
This a solo entry where I did everything on my own. No AI or even publicly available assets were used (excluding the water tiles because I was in a hurry to fill the map before the deadline :stuck_out_tongue_closed_eyes:).
Rules:
- The game features an auto-attack system, where the player will attack at fixed time intervals.
- Defeating an enemy drops XP that has to be picked up to level up and improve your gear.
- At each level up you get 3 random options to choose from, which can be passives or weapons that stack together.
- The game at the moment has 3 weapons, with each one having a different area of attack, and a few passives skills
- Defeat waves of enemies to get the highest score possible or until you finish the game (10 waves in total, around 5 minutes to finish it)
Controls:
- WASD to move
- Enter to select option at level up
- Alt+F4 to exit
This a solo entry where I did everything on my own. No AI or even publicly available assets were used (excluding the water tiles because I was in a hurry to fill the map before the deadline :stuck_out_tongue_closed_eyes:).



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