Uplighter

#LD6

Uplighter Devlogs

An idea

So, I've got an idea: You play as a light entity, and your mission is to light up the whole level. You've got four things helping you: you can place stationary lights…

Things not going too well

I coded a lot more, but things are kind of crappy... with some luck I'll manage to turn it into a game... here's a shot 02somestuff.jpg. Now I really need some food.

Now, at last, it looks kind of decent :)

Aye, read the title, or watch this screenie: 03stablelight.jpg. Lighting system is kind of ready. It's not perfect, but it's kind of cool anyway. Now I can start working…

Night

Time for some sleep now (00:05 local time now, and haven't slept for 17h, which isn't that long a time, but I was pretty tired to begin with)... not much of a game yet,…

Morning

I'm awake :) Time to get busy again, and now with a less tired brain.

Status update

I've added some particle effects. Maybe I should have added some gameplay. I'll have to add that now. Here's a screenie, the thing to left is an explosion that's just started.

HUD

I've fixed a HUD, look.

Title screen

Ok, so I've made a title screen. Kind of lame, but it'll do.

Help screen

I've spent some (too much;) time creating this help screen, but now at least people will know how to play. Only they don't really have anything to play yet. I must…

Working game :)

I've got a working game now, with 5 levels ready. I'm planning to add many, many more if I can... some more at least. I've even got a hidden feature that's enabled after…

Got sound

Got some basic sound. Only level creation left. Yay, I guess.

Compile on linux

Here's a script, kindly written by alar_k, to make Uplighter able to compile on linux. You'll need GLFW, GLFT, FMod & FreeType2.

Speed issues

I've had a couple of comments about Uplighter running very slow, all from people with 3 ghz cpus. Which is weird since it runs smoothly on my computer with 1.8 ghz. I'm…

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