Group Hug.
Many thanks for a good game all, and thankyou to the hosts. You did a great job. I like the current anonymous scoring system, though can we have a description field with…
Time logs and post-mortems written by the authors of Ludum Dare 6 games
Many thanks for a good game all, and thankyou to the hosts. You did a great job. I like the current anonymous scoring system, though can we have a description field with…
I wrote up a postmortem for my game... you can check it out at http://www.robo-murito.net/code/ld48_2005/postmortem.html
``` #######-I would like to say this before i will fade away...-########## ------------------------------------------------------------------------------- ```
Thanks to richard for the website, the work adminning the contest and actually running it!
For people who did t understand how to play my game PureEl please read the instructions :P and if you cant understand how to launch it press the LVD.exe :) thats all
well... went to fix that little cough cough bug that I had in my game only to discover that I deleted everything but a lttle backup I made that saturday afternoon during…
Hey Richard, I second the opinion on Ludumdare forum about seeing what others commented on all the entries. i would like also to know the name of the person who…
Am I really allowed to post news about bugfixes and improvements I've made to my entry? It sort of defeats the purpose of a 48 hour contest if people keep adding things…
It was made on a PC not a playstation2, an O2 or a palm pilot. It would probably run on all those platform though.
Even after my last rant people still wanted one. Well who am I to deny the masses.
The source code included in my final entry is not the final source code. The final source is at: http://ludumdare.com/user/186/SRC_ShrinkingUFOs.zip
The previous link does not seem to work. Please try this link: http://www.geocities.com/urth76/SRC_ShrinkingUFOs.zip
Heh - i guess that my screwup with the testing code seems to have made it so some people couldnt see how it was linked to the topic For those who left the comments…
This year I spent around 2 hours planning before I actually started writing my game. I also bounced ideas around with some friends to come up with a really good game…
I've recompiled my game to work on OS X. I bought a Mac mini just for that so I hope someone will give it a try and tell me if everything is working OK. Download DMG file (1.3MB)
I've noticed I have a lot of comments saying that there is no AI. If this is the case then I have a rather large bug to fix before I continue programming this game.
I've had a couple of comments about Uplighter running very slow, all from people with 3 ghz cpus. Which is weird since it runs smoothly on my computer with 1.8 ghz. I'm…
As i see some comments about the guard always seeing the light:
You can read my Post-mortem Here. I have moved the direct X 9.0c work around to here Hope you are all having as much fun as I am judging the games!
OS X version of my entry is here.
Hm. I edit an entry and suddenly it magically doubles itself. :P
My game sucks ;) - I didn't have enough time to finish it, so don't expect anything more than two monsters in a room. However, I'll try to finish it off this weekend, so…
Be weary of that! :\
Well I have finished judging the 36 entries that will run on my machine with what I have.
Does my entry really crash some systems? o_O
apperantly alot of people have had alot of trouble running my game and I've figured out what the probem is... I thought about it for a while and figured out what was…
Here's a script, kindly written by alar_k, to make Uplighter able to compile on linux. You'll need GLFW, GLFT, FMod & FreeType2.
Well that was my first LD48 and boy, was it a learning experiance (sadly not enough XP to put me up a level though :)
So, since I missed the cut off to upload by 10 minutes y'all are getting my early release, which really isn't that much different than my later release. Ah well.
I have removed my testing code - so now the universe runs for longer... also i have slightly decoupled the framerate :) a new binary can be found here. Ill continue to…
I made some small updates to Light Warrior, download version 1.0.1. Notably the difficulty of level 8 has been lowered, as quite many complained that it is a bit too hard.
As soon as I get ahold of the head honcho I will be uploading an OSX dmg version of my entry as well as a linux makefile & run script.
I'm totally confused here :/ I already have three comments saying my entry doesn't follow the theme. The red team is fighting to turn on the lights and the blue team is…
For those of you who are having my game crash at launch, have you extracted the zip before running, or are you attempting to run my game from within a compressed folder?…
Well, all things considered, I don't think I did a bad job, especially since I started 12 hours late and slept through another 12! :) I'm quite happy with how I actually…
Yeah, everyone keeps having trouble with the controls and losing a lot lol. It's because I didnt leave myself enough time to adequately test on more than just my…
Sorry about doing an EXE installer... I too like all entries to just be zips. The reason I did an installer was because I had tons of time left (this one was so easy for…
For testing purposes only ;)
Hey, I just started to get reviews/comments for Dayside, thanks judges! There are a few bugs, including one which seems to cause it to freeze. For best performance, run…
I see that there have been problems playing this game - this is due to a missing directX library that needs to be installed. It was included with the SDK for 9.0c. I…
I have correctly identified the required Microsoft fix for the runtime error many people have been seeing when running this program. It is now available to DOWNLOAD HERE…
Watching my score drop... and drop... and drop... :( Next year my name's gonna start with eight z, just to be on the safe side. :)
There are some who would say I have not followed the theme very well. I would just like to say that I covered the theme by treating it as "negative space". The idea is…
Thanks to all those who have left feedback. A few comments:
After spending all of both days in front of the computer, I'm feeling it today. My neck is hurting and my legs can feel the lack of exercise.
I've just been playing with my entry, wondering why so many people are finding it slow. Much to surprise, I've found that if I _increase_ the canvas resolution from 16…
So it seems I uploaded a bugged version (once again). Oh well to late. If anyones interested in playing the fixed version of my game - where its possible to complete the…
If anyone is interested by those kind of things you can read my Post-Mortem for my game Lightstream48.