Ludum Dare #60extra
Caveman Construction Crew
Instructions
The construction crew must clear the roccerball field so the kids can play.
* Move the crew with WASD or Arrow Keys
* Click to select workers and move just some of them
* Space to skip your turn
Cavemen have the oldest tech you can get!
Clear 3 Bosses to Win!

About the game
I worked on this game with my 2 kids (10 and 13). They did a lot of the theme, design, comics and art. I mostly just told Claude to write the code.
The game design is inspired by Battle of Tiles (2008), a bit of Plants vs. Zombies, and rogue-lite mechanics. Sadly, I didn’t get any gem magnets in the game, but you do get to click on coins!
I’m having the best time playing with all the new AI toys! Clauding is so much fun. I can go so fast with it. Most of the art was made with Gemini and a lot of Photoshop love. The sound effects are mostly from Splice. The music was composed by Suno.
I’ve been building a new game engine in TypeScript for the last few months, getting ready for Ludum Dare. I normally do C++, but I’ve been having fun learning a new language. The web tools are so fast! I can cut iteration cycles down to seconds and live-update positions and colors.
I love the Extra format! It’s the only way I can make a game with everything going on in my life. I worked a bit each night for a week and put in about 25 hours. I figure that's about as many hours as many people put into the Jam and Compo.
Thanks for playing!


