Evil East Conquest

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- Design your soldiers and war machines.
- Deploy your army.
- Collect resources, steal technology.
- March to the east and conquer everything along the way.

*Splash damage can kill you own units!*

CHANGELOG

The game had many issues with the save system (game breaking) that I had to fix in the hour after submission.

- 1.0.0: Initial Compo version.
- 1.0.1: Fixed issue that renders game unplayable when loading a save at a level other than level 1-1.
- 1.0.2: Added a "reset game" option to clear all data in case all current saves are in a soft-locked state.
- 1.1.0: Last game breaking fixes to make sure game is actually playable.

Comments6

Jesús González
Jesús Gonzálezauthor18 Oct 2026, 23:33
Web build was black screening on Firefox. Should be fine now.
NTMalichi
NTMalichi19 Oct 2026, 00:05
Probably skill issue on my side but I couldn't get past the first stage lol.
Anyways I can really see the potential and depth this has, crazy accomplishment!
WormKingBoo
WormKingBoo19 Oct 2026, 00:19
This is one of those compo games that shocked me with how much was implemented! Really impressive range of mechanics/features. And the art style is very charming! Great entry
tenthousandfireants
tenthousandfireants19 Oct 2026, 21:46
I love this style and look! The sounds are also really cool, feedback is great for that. I keep spending too much on army and no machines lol. thoug how do i get that one resource the houses hold after i destroy them?
Alex Mulkerrin
Alex Mulkerrin20 Oct 2026, 15:24
This has a very unique retro aesthetic with the low resolution and colour choices, neat! The dithered fog effect was very nice and I did like how the tiny soldier sprites depicted their loadout and number. The music kicking in on the second screen was a nice effect.

I have to say I really liked how well put together the interface was with tooltips and a clear style to it. Unit designers are always neat.

Units were perhaps a bit too weak to start with and I found myself selling rams and then rebuying them right next to enemy towers because they were so slow. It looks like a challenging game what with early losses sticking around.

That's not to say I didn't think this was a great entry, it really feels fully featured and I could see myself coming back to it. Making an RTS is an impressive feat for any game jam let alone the compo!

Other games by @jesus-gonzalez

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