The Power Glove Odyssey

TPGO_Screenshot_01.png
A brick breaker bullet hell rougelike. Use the most awesome power in the universe to save everyone from an alien invasion. It's so bad!

Made for LD 60 Compo. No AI.!

Comments10

Gevernus19 Oct 2026, 12:57
the power glove saving the video game universe is a good joke. the shooter works, but the grey placeholder panels make it feel unfinished and theres no glove in the playfield yet, even a glove sprite for the ship would sell it
strong99
strong9919 Oct 2026, 13:57
A classical reimagining of Invaders is always going to be fun. Enjoyed the upgrades and surprise bouncing ball. Hadn't noticed it was an ally until I saw the upgrade :)
adam-gould
adam-gould20 Oct 2026, 18:53
That was a fun mashup of a couple of retro arcade games. Had a lot of fun with it - there's some weird UI behaviour in the upgrades screen but nothing to stop me from having a good time. Bonus points for no AI :)
beareye
beareye20 Oct 2026, 19:03
Nice game, I liked the music, gameplay was fun. I found out that you can fly really close to the enemy and just start spamming attack, you can pass every level that way pretty easily. Good job
Ilari20 Oct 2026, 19:14
Yes! Simple but effective, had fun playing this. And the boss... lol 😆
Fifut
Fifut20 Oct 2026, 19:18
It was a good idea to combine Space Invaders with Arkanoid 👍
the3rdHunterauthor20 Oct 2026, 19:49
@gevernus - I ran out of time with the art. I decided to go with the "make them Nintendo grey, and call it a day" approach. 😆

@strong99 - Thanks for playing! I though that people might not understand what the ball function was at first and mistake it for an enemy/obstacle. I had plans to add more story and instructional content to help make up for that, but the deadline got there before I could add that in.

@adam-gould - Glad you had fun! Yeah, the UI in the shop menu definitely needs another pass to work out some bugs. I like to hold off those kinds of fixes until after rating so my submission truly reflects what I got done over the 48 hours. Happy to hear it didn't stop you from enjoying the game!

@beareye - Nice strategy! I'll have to consider limiting the area the player can move around in to try to mitigate that...

@ilari - Thanks for playing! And I'm glad you liked the boss. I had the idea for it really late in the process. It was the last thing I added into the game, just squeaking it in before the deadline, but I'm glad I managed to sneak it in cause I think it's hilarious too.

@fifut - Thank you! I'm pretty happy with the result. I think what I have is kinda interesting, but it definitely needs some more iteration to get feeling really good. In hindsight, adding the whole rogue-like loop was time that probably could have been better spent iterating on the gameplay and adding more polish to the art, but I'm always a little too ambitious with my jam games.
ya7on20 Oct 2026, 19:52
I love this game now. Great concept and implementation. I'd like to see more randomness and abilities that interact with each other
rekk1d
rekk1d21 Oct 2026, 04:53
Awesome game, really fun arkanoid, I enjoyed playing it a lot! Found one bug though, if you stay on a level for a long time the music ends and doesn’t start again. Anyway great work!
CupofCuppuccino
CupofCuppuccino21 Oct 2026, 17:13
Cool game! Music is really nice, and great job without AI hahaha. I often mix the decoration animcation with the bullets and got life deducted, but it is nice to play a bit with arcade games. Fun to play, and I enjoyed the randomness (which take really long to build from what I know, so great job!)

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