The Making of Splines 'n Shapes (Big ol' post)
Second Ludum Dare in the books! I'm absolutely overwhelmed by the response. Thank you so much to everyone who played Splines 'n Shapes! For me, finishing a game in 48…
Time logs and post-mortems written by the authors of the games
Second Ludum Dare in the books! I'm absolutely overwhelmed by the response. Thank you so much to everyone who played Splines 'n Shapes! For me, finishing a game in 48…
Sushi Ink uses a conveyor belt in every single level. *level 5 even has two.... if you can reach that far ;).
This is post about the game our team created for the 47 jam: https://ldjam.com/events/ludum-dare/47/stackintheloop
A mini post-mortem of GLITCH LOOP!
What a jam! We definitely bit off a bit more than we could chew for this one although I am still happy with the result and learned a lot. The final result is a…
Even if I haven't done a ton today, I still have a bunch of progress from last night!
The Labyrinth was made with the Wool platform in about an hour. Wool includes a language and toolkit for creating interactive fiction and dialogue-based games. A game is…