Perception Filter
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
Note: i have no way of testing the Mac/Linux builds. Web build wasn't working at all so it's download-only, sorry.
Due to time constraints only four levels (plus tutorial) were implemented, there's no ending.
Controls:
*WASD/Arrow keys: Move
*Mouse: Look around
*E/Left mouse button: Interact
*R: Retry level
*Escape: Quit to mission hub
*M: Mute
Inspired by "facade". My original concept for the "perception filter" was a sort of skewed mirror, but i couldn't achieve that in the free version of Unity so it became transparency.
This is more of a tech demo than anything really, a bunch of ideas i had about the concept mashed up into one place. It's weird, but i hope it's fun.
Due to time constraints only four levels (plus tutorial) were implemented, there's no ending.
Controls:
*WASD/Arrow keys: Move
*Mouse: Look around
*E/Left mouse button: Interact
*R: Retry level
*Escape: Quit to mission hub
*M: Mute
Inspired by "facade". My original concept for the "perception filter" was a sort of skewed mirror, but i couldn't achieve that in the free version of Unity so it became transparency.
This is more of a tech demo than anything really, a bunch of ideas i had about the concept mashed up into one place. It's weird, but i hope it's fun.