As has been said I liked the mechanics. The theme did seem very forced, but the characters' comments and facial expressions had me grinning all the way through.
With the sand mechanic you could probably create some very interesting puzzles - sand of varying weight, effect, colours.... there are some flexible options if you would want to pursue it further, definitely.
Thanks everybody! Yeah, there were alot of things I wanted to add, like wind, a more sandlike feel to the sand, (so it doesn't make those stupid spikes), and a second kind of pixel that acts as some sort of acid that burns trough the sand. I also intended to make enemies that exploded in different kinds of sand that were then collected and could be collected in different containers, different containers being able to hold different liquids/pixels/sand.
Seems like more of a tech demo than a game. The sand stacking is fun initially, but the novelty wore off when I was about halfway done with the ramp. It has potential though.
Made me chuckle, and I like the backgrounds. The sprites could be improved though, they look pretty rushed and don't really fit in. The use of the theme was also pretty awkward, as others have mentioned.
The sand-stacking mechanic was a really neat idea, just underdeveloped. I'd like to see what would happen if it was taken further!
I thought the guy's WTF face was brilliant. Great game mechanic, I actually like that it's unrealistic. Missed having no music/sound, shame you didn't get any more time to work on this.
Comments17
Gratz on getting this one out in 24 hours!
With the sand mechanic you could probably create some very interesting puzzles - sand of varying weight, effect, colours.... there are some flexible options if you would want to pursue it further, definitely.
I also intended to make enemies that exploded in different kinds of sand that were then collected and could be collected in different containers, different containers being able to hold different liquids/pixels/sand.
If only I had those extra 24 hours!
The sand-stacking mechanic was a really neat idea, just underdeveloped. I'd like to see what would happen if it was taken further!
I want to see more game though.:) fun little demo
Missed having no music/sound, shame you didn't get any more time to work on this.
Most annoying part: The object did not get focus and up/down scrolled the browser frame as well. Did not have that problem with other entries.