Everything is Sand

Overall★★★★★★★★★★2.63
Fun★★★★★★★★★★2.24
Innovation★★★★★★★★★★3.54
Theme★★★★★★★★★★2.34
Graphics★★★★★★★★★★3.00
Audio★★★★★★★★★★1.25
Humor★★★★★★★★★★2.50
Community★★★★★★★★★★3.12
Coolness★★★★★★★★★★4%
Will only take you a few minutes to complete. It's more like a demo then an actual game, since I wasn't able to utilize the whole 48 hours.

The game has a goal, but no enemies of any kind.

Dive in sailor, and experiance an adventure beyond imagination! Ahoy!

screenshot

Comments17

id0001
id00012 May 2011, 03:02
I like the sand mechanics.
AndrewBC2 May 2011, 08:55
Hahah. This made me laugh. I do wonder what kind of sandcastles I could build with all that room behind the source, too....
TomK32
TomK322 May 2011, 16:16
didn't know you could stack sand like this :D
Grungi Ankhfire
Grungi Ankhfire2 May 2011, 19:08
Nice little game :) Could be built upon to become something really neat !
Orangy Tang2 May 2011, 21:51
Definitely more of a neat tech demo than a game, but pretty cool nonetheless. The trippy environment is funky too.
LiquidAsh
LiquidAsh3 May 2011, 03:25
Neat idea. A little bit tedious to play and build in but again a fun idea. I'd be curious to see where else you could take this mechanic.
Dark Acre Jack3 May 2011, 23:19
Heh, I had a larff.

Gratz on getting this one out in 24 hours!
Winterblood
Winterblood4 May 2011, 15:40
Nice mechanic, just needs a little development - just stacking sand gets tedious pretty quickly.
TellusE5 May 2011, 15:24
As has been said I liked the mechanics. The theme did seem very forced, but the characters' comments and facial expressions had me grinning all the way through.

With the sand mechanic you could probably create some very interesting puzzles - sand of varying weight, effect, colours.... there are some flexible options if you would want to pursue it further, definitely.
Airwaffle
Airwaffleauthor5 May 2011, 16:30
Thanks everybody! Yeah, there were alot of things I wanted to add, like wind, a more sandlike feel to the sand, (so it doesn't make those stupid spikes), and a second kind of pixel that acts as some sort of acid that burns trough the sand.
I also intended to make enemies that exploded in different kinds of sand that were then collected and could be collected in different containers, different containers being able to hold different liquids/pixels/sand.

If only I had those extra 24 hours!
qrunchmonkey
qrunchmonkey6 May 2011, 04:44
Seems like more of a tech demo than a game. The sand stacking is fun initially, but the novelty wore off when I was about halfway done with the ramp. It has potential though.
chrisp7 May 2011, 02:54
Made me chuckle, and I like the backgrounds. The sprites could be improved though, they look pretty rushed and don't really fit in. The use of the theme was also pretty awkward, as others have mentioned.

The sand-stacking mechanic was a really neat idea, just underdeveloped. I'd like to see what would happen if it was taken further!
elbowroom
elbowroom8 May 2011, 00:57
This is the most interesting simdate I have played to date.

I want to see more game though.:) fun little demo
aymes
aymes9 May 2011, 06:56
I thought the guy's WTF face was brilliant. Great game mechanic, I actually like that it's unrealistic.
Missed having no music/sound, shame you didn't get any more time to work on this.
Kynrael15 May 2011, 09:06
Nice tech demo indeed ! It's an interesting mechanic.
Endurion
Endurion15 May 2011, 17:19
A neat tech demo, not too much of a game though. The sand could make a few nice puzzles.

Most annoying part: The object did not get focus and up/down scrolled the browser frame as well. Did not have that problem with other entries.
lingmops21 May 2011, 13:05
Nice little idea

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