Great game!! Once you understand it, it's quite easy though. For everyone who is confused, you start by clicking the circle (it's a hole) behind the L in the title. Then keep hunting for the holes :)
For everyone who can't get it to work, the title screen is part of the game. The button is hiding behind the L in Delve! Just gotta look. Its a point and click with the mouse!
I really enjoy how this takes pixel hunting, commonly an annoyance, and turns it into a really engaging game mechanic through highly responsive environments and strong graphical work. Would definitely play a version of this that was 2 or 3 times longer, don't know if just that mechanic by itself would hold up much longer than that without some frills.
Wow I thought I was on Vimeo there for awhile, in a good way that is! The animation is just fantastic and not only are the art great the sound is also great. May have given a bit too high score for this ;)
Lovely graphics and neat idea. Even using a mouse, the "touch" mechanics feel very good. I wish it was more complicated though, or I had more reason to stay and play on each screen. Just wiggling the mouse around tended to "solve" each screen for me, so maybe if I had to actually click to push I would have to be more conscious of things? I'm not sure, but it could go in interesting directions if you keep working on it!
WOW! The songs were great! The art was also really good! I found interesting the each stage/scene were "beneath" each other, making a loop. It was a nice use of the theme. :)
How tantalizing! Shame its so short though, but not surprising given the art quality and timeframe. Graphics are really great, although I feel like I would have liked to see more "out-there" combinations like on the title screen.
incredibly nice and polished... so polished! only suggestion would be that the camera zooms into the portals instead of them expanding, to better give the impression that the viewer is moving deeper.
holy crap this is great ! The art is just friggin awesome, too bad it's so short :O There's a great design for a neat concept here, I hope we'll see more in the future !
Visually it's beautiful. And the music goes along well with it. It's just unfortunate that there's not a lot of gameplay to do inside this well-presented world! I think it could definitely fit into being one of those relaxing casual puzzle games if it were fleshed out a bit more. But nice work overall.
Now this looks good! Its the kind of game that leaves you hungry for more, its just too bad that the "solutions" are so easy to find because of the huge cursor.
I especially enjoyed the facial graphics at the end!
Interesting. More of an art piece than an actual game, but the art is incredible. I literally refreshed 5 times just to see that cool opening title transition.
the only problem with this game is: too short. It's a great experience and a incredible motion design. I wish I have this art on my LD29 game. Congrats.
Wow, such style! The graphics, music, and feel are really cool. Love it. It definitely feels a bit more like an interactive toy than a game, but that's OK. I enjoyed the short but sweet experience of it.
I thought is was gonna be more interesting, it is a little interesting in some aspects i guess, but there is no much gameplay to be had. The visuals are colorful, clean and elegant, sometimes the FPS goes down on my machine, and the animation suffers. Overall a pretty entry. Not really sure what else to say.
The game is interesting, but it doesn't seem to do much besides reveal a dot when you mouse over it. I guess I was expecting a little bit more gameplay out of it.
I found your game beautiful, I wish there was more. Do you have a website with other stuff ? I went to supersogood.com and there was only a page full of gif :D
The artwork was extremely impressive, and I liked the music too. I found the actual gameplay a little weak. I guess in the end I wished there was more elaboration on the idea of clicking on a hole to make it more challenging. As it is, it seems more like an animation than something actually interactive. But it's still a very impressive entry!
as a fellow flasher all i can say is WOW! Absolutely amazing animations and i love the feel. well done and i cant wait to see more of this and your other work!
Very artsy entry, but at least its really good art! Enjoyed the interactions while they lasted. Final screen is really nice. Overall top visuals and music, but you know - gameplay is a bit flat.
Super cool idea. I was a bit sad that it was over so quickly (unfortunately I found that it was easy to see the item to interact with as it was usually the one thing not moving). Would have like to have seen additional layers to remove on each scene so that the transitions weren't so fast, but despite that I am super impressed with the entry. It's really cool as an interactive art, and certainly one of the more unique entries I've seen period.
So short! I finished it in a minute and was left wanting more. Pretty cool.
But one thing that I don't understand. I followed your development and saw that you made an empty compo submission, but then you finished the game after the first 48 hours? Shouldn't this be a Jam submission?
GORGEOUS. Not really a game but a great artistical achievement for 48 hours. Out of context, it would look like it took weeks for you to make it. Kudos!
I'm not sure if this technically qualifies as a game, but that art is just awesome! Well done!
C
Cake&Code6 May 2014, 04:45
"Hmm, it's just a white html page... where's th-OH MY GOD IT'S BEAUTIFUL."
The game is, needless to say, absolutely gorgeous. I loved soaking in the visuals while pushing things out of the way in my quest to find the hidden tunnel to the next colorgasm. I was a bit saddened when I reached and subsequently conquered the pre-simian Andross and revealed the crystal inside. I didn't want to click it for fear that it would end the game, when it did I was glad that the intro screen came up again and allowed me to start the game over.
The searching was fun, the animations and juiciness were spot on, but the length was just too short! Please make more :)
Absolutely stunning interactive application. You should work at google :p It was ,however , a bit short though. And gameplaywise there wasn't much to do.
I've played your previous games as well. You guys make some great looking stuff! For me, this one scores better on mood than the previous two. It's not really a game, but at least it's not trying to pretend to be one (like my 'game' ;))
Game's so nice I played it twice. Ok I just played it again. Anyway, there is no reason to replay it except to look at it again. And people are doing that. This is almost art. Keep up the good work.
Wow, nice, has a nice and trippy feeling to it! There seems to be sth wrong with your collision routine though, as soon as i move the curser the whole thing sux CPU like crazy.
I can hardly call it a game in a common sense of a word, but that's definitely a very interesting experience. And probably most polished and stylish I've yet seen this jam. I'm very impressed, great work!
Utterly fantastic graphics, but very short, simple and easy. You have a great talent for visual design. I'd love to see what you could accomplish if you teamed up with an equally great coder.
Really nice graphics but a bit short, and not so much game in it really, could have added a bit more challange, maybe a timer or something on each screen :)
Those are some stunning visuals right there ! As a hidden object game, I feel like you could have done a little more, but I understand most of the time probably went into visuals and audio (the story of my own entry really, too).
Comments141
This was really great. :D
Awesome art here!
I found interesting the each stage/scene were "beneath" each other, making a loop. It was a nice use of the theme. :)
A little too easy though, it finished too quick :'(
Very very nice :)
What's there though is pretty cool. I like it.
Freaky but funny.
Nothing wrong with art.
The art is just friggin awesome, too bad it's so short :O
There's a great design for a neat concept here, I hope we'll see more in the future !
Its the kind of game that leaves you hungry for more, its just too bad that the "solutions" are so easy to find because of the huge cursor.
I especially enjoyed the facial graphics at the end!
However, overall the game was just beautiful.
Very Different. A beautiful use of the theme.
But one thing that I don't understand. I followed your development and saw that you made an empty compo submission, but then you finished the game after the first 48 hours? Shouldn't this be a Jam submission?
Out of context, it would look like it took weeks for you to make it. Kudos!
It needs to be longer.
http://www.ludumdare.com/compo/2014/05/04/my-favorite-ld29-games/
conormn says ...
Apr 26, 2014 @ 4:45am
Ha, sorry, this is just a placeholder page. I still need to make the game over the next two days :) Stay tuned!
The game is, needless to say, absolutely gorgeous. I loved soaking in the visuals while pushing things out of the way in my quest to find the hidden tunnel to the next colorgasm. I was a bit saddened when I reached and subsequently conquered the pre-simian Andross and revealed the crystal inside. I didn't want to click it for fear that it would end the game, when it did I was glad that the intro screen came up again and allowed me to start the game over.
The searching was fun, the animations and juiciness were spot on, but the length was just too short! Please make more :)
For me, this one scores better on mood than the previous two. It's not really a game, but at least it's not trying to pretend to be one (like my 'game' ;))
And it's enough for me.
I want MORE :)
It would feel more game-like if there were multiple paths.