Seven.Eat.Nine.

Seven.Eat.Nine.

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.63
fun: 2.97
graphics: 2.67
humor: 2.91
innovation: 3.49
mood: 2.47
overall: 3.26
theme: 3.21
*UPDATE*

-Per request, added a version that still refreshes at ~30 FPS but slows game object movement to 1/2 original speed. This may be too slow/still too fast, but was the easiest movement speed change to implement so decided to give it a try.

-Also added a round-counter upon success so the player can see advancement (this was always a planned feature, as the rounds were implemented in the original, but did not have time to implement the player feedback on said rounds - such was also the case with aural player feedback on nine consumption and leaderboard integration).

-NOTE: THE ORIGINAL VERSION REMAINS UNTOUCHED. I did not carry over the round-counter into the original version because I felt it would violate the rules and spirit of the competition. Any other changes I potentially make in coming days/weeks will only be reflected in subsequent versions.

*ORIGINAL TEXT*

A Robotron 2084-like drawn in HTML text characters programmed in JavaScript. Also all the sixes are hunting you because they fear you, see- they attack what they fear. Which is you. Because you're a seven and you eat nines. See. Is metacommentary. O_O

Controls:

-Arrow Keys move, WASD (or ZQSD) fire, R starts/restarts at loss.

(per http://ludumdare.com/compo/2011/12/13/dos-and-donts-for-setting-up-your-game/)

Goal:

-Get mope pointz.

Rulez:

-You are seven. You eat nines.

-Fives and sixes evacuate nines they touch.

-Fives do not pursue you but are invincible.

-Sixes pursue you but can be destroyed.

-Round ends when all nines are removed from the board and a new round begins with a higher score multiplier.

-Game over if a five or six touches you.

Known issues:

-Some keyboards don't let you press ALL THE BUTTONS AT THE SAME TIME???

-^Side, semi-related note: slowed game down to 5 FPS for to take screenshots, lol.

-Not preventing default action on keys; if on lower resolution device may scroll.

Goals I didnae get to but might post compo:

-Leaderboard.

-Sound.
Found a bug?
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