
Sewer Glue
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
Sewer Glue is a little game, with a tiny concept:
You are a purple monster which hide in the sewer. You only get out to change from a manhole to another one, and have to pay attention to car while doing it.
You can eat people, almost any, but sometimes, you can only digest a special type of people.
Ten levels and then, an endless mode are available.
There is no time limit, it was too late when I got the idea to make an hungry bar.
C++ with SFML. Photoshop 7 for graphics and font (And the VIC-20 color palette and resolution). Guitar Pro 5 and Nuendo for music. I am afraid there is no sound effects.
The Bunny from the splash screen was not made during the jam (only modified to fit the color palette), same thing for the jingle.
From saturday 3PM to monday 2AM (French hour).
28 August - Update:
Fixed packet for the Linux version
New packet for the source code, separated from the linux version
Windows version unchanged
You are a purple monster which hide in the sewer. You only get out to change from a manhole to another one, and have to pay attention to car while doing it.
You can eat people, almost any, but sometimes, you can only digest a special type of people.
Ten levels and then, an endless mode are available.
There is no time limit, it was too late when I got the idea to make an hungry bar.
C++ with SFML. Photoshop 7 for graphics and font (And the VIC-20 color palette and resolution). Guitar Pro 5 and Nuendo for music. I am afraid there is no sound effects.
The Bunny from the splash screen was not made during the jam (only modified to fit the color palette), same thing for the jingle.
From saturday 3PM to monday 2AM (French hour).
28 August - Update:
Fixed packet for the Linux version
New packet for the source code, separated from the linux version
Windows version unchanged