SHIFT

SHIFT

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.91
coolness: 0.64
fun: 2.88
graphics: 2.48
humor: 2.07
innovation: 3.64
mood: 2.63
overall: 3.00
theme: 2.48
Left mouse button to drag cards

Middle mouse button to move the map

S.H.I.F.T:

Simulated-Hidden-Intelligent-Fighting-Trainer

SHIFT is a simulated training program designed to select only the best agents for further training.

Cards can be dragged on the map to play them, they can only be played where marked. Each card uses energy which increases over time

Being a higher level will allow for better cards, the agent can level up by killing turrets. SHIFT can level up by placing rooms or passages

Cards can be dragged to the discard if they aren’t wanted, their cost still has to be paid for though

Agent:

The agent should try to get to the exit point at the bottom of the map, without being killed by the simulation

Walk to tile: The agent can move around the map

Gun: The agent can instantly destroy a turret of barricade with a gun, better guns have more range

Bomb: Will destroy walls and damage turrets can be used to get closer to the exit

Shield: Shields protect the agent from a certain number of shots

Cloak: A cloak will prevent turrets from seeing the agent for a short time

Hack: Turrets can be hacked to destroy them instantly

SHIFT:

The simulation should try to prevent the agent from escaping, it can only play cards on tiles closer to the exit than the agent

Rooms: Can be placed to increase the simulations level, but the agent will then be able to walk in it

Turrets: Will attack the agent if in range and the agent isn't cloaked, better turrets do more damage and have more health

Barricade: Can protect turrets against bombs

Made using:

-Unity

-Visual Studio

-Photoshop

-Beepbox

-BFXR

-Audacity

The latest version can be played here:

http://www.kongregate.com/games/Wevel50000/shift-spy-training-simulation
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