BG BLU

by satyre
BG BLU is an exploration game. I don't want to spoiler much ;)

Controls:
Mouse to look around
WASD to walk
Shift to run
Space to jump
R to restart

Credits:
Art, Programming, Game Design, Sound Design, Story:
- Djamel Berkaoui

External Music (Newgrounds):
- bearskin
- LawnReality
- TsetsukenMusic
- PhatBoiJ

Genres: platformer

Comments20

steph8830 Aug 2016, 07:52
Hi, nice game and congratulations ! Simple mechanics that still offered a decent amount of challenge.We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description. (you can already find several games from the jam there)
sftrabbit30 Aug 2016, 15:28
Really like the art style. Also, mazes are great! Enjoyable game!
adsilcott30 Aug 2016, 15:38
Gorgeous game! It plays well and kept me interested. Very nice!
Remynfv
Remynfv30 Aug 2016, 17:36
It so wanted to enjoy, but the core mechanics of moving and jumping were too inconsistent for me to finish it, once I entered the blue side and couldn't complete the first jump due to my inability to jump and sprint at the same time, it locked me in and I couldn't play the rest of the game. Other than the core gameplay it was pretty good. I liked the look and feel of the voxel-y world!
Recursiveanomaly31 Aug 2016, 02:10
I love the visuals! The web version doesn't run very well at all, and it was weird to have the built in player open another site.
Supr
Supr31 Aug 2016, 09:23
I love these voxels. But the audio breaks the experience for me sometimes.
wilsk31 Aug 2016, 11:46
Hmmm, not sure if it was newgrounds that is preventing full screen but because it was only in windowed mode the web player wouldn't trap the mouse and I couldn't go to full screen which made it impossible to play.
Ludonaut
Ludonaut1 Sep 2016, 21:52
I love how colorful this is (hi CGL!)
Kizler
Kizler4 Sep 2016, 00:27
This game is awesome! I love how the music changes when you go into the different color challenge rooms.
MintArcade
MintArcade4 Sep 2016, 08:50
Really impressive game, love the visuals.
DaanVanYperen
DaanVanYperen4 Sep 2016, 10:44
Interesting aesthetic! Got stuck in the red room, not smart or fast enough to get out. :P
sorlok
sorlok4 Sep 2016, 15:37
Cool game! I really liked the aesthetics and mood of the pyramid, but I had a hard time with the controls & figuring out what when it was safe to move. Creative!
JK5000
JK50004 Sep 2016, 20:05
The games music and graphics i very intense, but the puzzles is a bit more slow and relaxed. This compensation is very weird. But this weirdness is also what makes the game worth playing. So thank you for sharing this great game with us.
local minimum
local minimum5 Sep 2016, 20:33
I love how you worked with the color lines to indicate where I should go and visually they and the blocky features were really good. The lines reminded me of The Stanley Parable. I don't agree with this being a puzzle, rather it is focusing on skill challenge. I was about to give up on the blue room and then on the red I failed the last obstacle. But I made it through finally. The shift in music was also really good as well as the particles that were pulsing to the beat. It was a bit evil to lock me into a room once passing the door. I would have liked to give up on the blue room and get back to it later. The high jumping height was a big plus.

It was a very nice game. Really impressive amount of content and not many very rough edges.
saucygames
saucygames6 Sep 2016, 01:26
I love the aesthetic, reminds me of manifold garden a bit. I'll agree with JK5000 on the slow puzzles with intense music. The design of telling me how to get to the goal is really cool. SPOILER ALERT!!! Took me a bit to understand the lines meant "follow me for goal"
galhajaj7 Sep 2016, 21:11
wow. very nice graphics (in full scree very slow though). Very nice areas design. after some advance I lost interest to explore further more, I think that's because there is no big motivation at the beginning. but in overall the game looks very professional. good job!
BMacIntosh
BMacIntosh10 Sep 2016, 18:20
Hard! First-person platforming is always finicky. I took the green path first, *SPOILER* why did it have to be a maze level? :P Overall a good experience, though, good choice of art style for the jam.
WERT Studio16 Sep 2016, 16:27
neat game i came for the voxels and stayed for the style. The Framerate is awesome

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