Inside

by zzapp
Overall★★★★★★★★★★2.96
Fun★★★★★★★★★★2.96
Innovation★★★★★★★★★★2.58
Theme★★★★★★★★★★4.14
Graphics★★★★★★★★★★2.64
Audio★★★★★★★★★★3.08
Humor★★★★★★★★★★3.04
Mood★★★★★★★★★★3.20
Coolness★★★★★★★★★★55%
LD37- One Room
Something is wrong with your room, investigate objects and get rid of whatever creature is controlling them.

Controls- Use ARROW keys for player movement, use Left Control to attack, and E to inspect objects. Controls can be changed from the Options menu in the Main Menu.

Team-
zZAPp- coding/3d models.
SpacesEdge- coding.
Deoduckla- music/sfx.
Stephtacular- design/narrative.

Comments22

leondryaso13 Dec 2016, 11:24
I didn't expect a monsterous sofa :D Nice idea, the maybe the collisions felt a bit choppy.
Marta Viader13 Dec 2016, 11:52
Oh my God, what did I do to this sofa? Haha!
Ogniok13 Dec 2016, 11:58
Sofa is the best thing :D
erikiene
erikiene13 Dec 2016, 12:19
Liked the graphics, although even basic colours would have improved it a lot. Soundtrack was fitting. Idea was great, but yeah, the combat itself not too engaging, for all 3 battles I just stood and tapped ctrl, there was no way i could have lost. Good entry!
winwanwon13 Dec 2016, 18:16
Lots of humor haha, good jobs!
Ithildin
Ithildin13 Dec 2016, 19:02
Nice game, and very fitting to the theme :)

I liked the gameplay concept, even if collisions weren't perfect. Graphics were nice, too, but as others have mentioned some colour or textures would have been useful. I appreciated that there were some combo animations, am I right? If so, that was a sweet detail.
zzappauthor14 Dec 2016, 00:56
Thanks for the comments,
@Ilhilind You are correct in that there are combo animations, we had hoped to implement it more into the gameplay, but atm its just visual.
Holofire
Holofire14 Dec 2016, 07:22
The best boss battles around. That sofa is aggressive. Great job :D
impbox
impbox14 Dec 2016, 10:51
Cool idea with your own room feeling strange, felt the combat was bad though, no response to attacks, and just tap ctrl as fast as you can.
Epicruins19514 Dec 2016, 10:56
Nice entry. The concept is really cool, I especially liked the living bookcase that tries to flatten you. The graphical models are nice but the overall visual look could be improved a lot by adding colour. The combat was simple and fun, but too easy, especially since you can spam attack as faster as your keyboard allows and mow through the enemies. The music was fitting, and I liked how it changed in combat. The biggest issue I had was that I fell through the floor at one point and had to restart. Overall well done.
rodobodolfo
rodobodolfo14 Dec 2016, 10:57
Nice graphics and animation though the controls felt a little bit stiff. Excellent music though!
bodsey
bodsey14 Dec 2016, 11:04
The fighting mechanic is already working, so that's nice! The game is too short :)
cushycode14 Dec 2016, 16:39
Good concept and very nice implementations. Like models and the sofa animations.
Well done!
fauche_j14 Dec 2016, 17:01
Nide idea i kind of like the monster sofa.But gaphics could be better
Ganon15 Dec 2016, 06:25
Kind of an interesting game! I was amazed to see you had an options menu. I wouldn't have thought that possible. If you added textures that would make this awesome. Good job!
Capitals
Capitals15 Dec 2016, 14:02
Interesting game. It played okay, but sometimes i would have liked smoother fight animation transitions and a bit more feedback about the boss' attack time. Overall it was fun.
Capitals
Capitals15 Dec 2016, 14:16
Really unique idea, it's a shame that the nothing had a texture, i think it could have had a really good look to it. The animations look nice but could have better responsiveness, and the enemies are sometimes too unclear about when they are going to attack. Making dodging hard. I got to the little goblin creature, which was too unclear about attack patterns.
fafastudio
fafastudio21 Dec 2016, 04:16
Love the little at the end and i did expect to fight the sofa :D but it was a kinda hard to control the character.
DeltaNegative21 Dec 2016, 18:14
The theme is strongly felt, although combat feels somewhat uncontrollable..
caranha
caranha25 Dec 2016, 12:55
The animation was pretty nice, I specially liked the roundhouse kick. The murderous sofa was really funny. The sound was cool too.

The combat could use a bit more feedback: maybe a punch sound when you hit, and maybe the enemy is pushed back a pixel or two, would make the combat more "meaty".

I couldn't get past the third enemy :~(

Thanks for the game!

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