DUCKTRON

DUCKTRON

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.14
fun: 3.40
innovation: 2.66
theme: 2.82
graphics: 2.71
audio: 3.35
humor: 3.78
mood: 3.28
https://neontropics.itch.io/ducktron

~ ~ ~ ~ ~ <(o) ducktron (o)> ~ ~ ~ ~ ~

IRREVERENT PONDLIFE SIMULATION

(x)< (x)< (x)< (x)< >(x) >(x) >(x) >(x)

YOU ARE THE LAST OF THE SENTIENT DUCK AI

OR MAYBE EVERYONE ELSE IS SENTIENT

ANYWAYS USE ARROW KEYS TO MOVE

X TO HACK

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Download at https://neontropics.itch.io/ducktron , Source, OS X and Windows builds are currently available.

Web version available at https://neontropics.itch.io/ducktron-web-build-ld38-compo , though it needs to be played using the full screen option and might not be as smooth as the downloadable version. It seemed to work okay though!

Music theme and more of my music at https://soundcloud.com/neontropics/tracks

I looked at the code base of my Ludum Dare 37 entry to set up the menu screen and object pooling

JEEZ, found and fixed a buncha bugs and added a new version to download before the submission ended

Tools used:

Unity (including some Standard Assets like CharacterController and NavMeshAgent)

Blender

Bitwig + TAL-U-NO-LX

iPhone to record lake noises and sound effects

Bfxr

Changelog:

v1.01 - 20170424 - fixed a bunch of bugs
Found a bug?
Tell us on Discord