
Path of the Rabbit
This game is from ldjam.com, which is currently unavailable.
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HOW TO PLAY
build a small world full of paths for your rabbit to follow. you can build on top of old tiles, but you can only build five tiles wide, five tiles deep and five tiles tall. run out of water or carrots, or get stuck on the edge, and its game over!
each time you place a tile your rabbit gets thirsty, so frequently visit oases to fill up on water
as your rabbit travels along the path, it feeds and gains carrots which are useful when fighting off foes such as foxes. successfully fighting off three opponents levels your rabbit up and increases its maximum carrots by two
and it will need all the carrots it can get for when the boss arrives!
CONTROLS
use the arrows and space to move around and choose where to place tiles
press m to toggle mute
press alt + enter to toggle fullscreen
press r to restart the game
press escape to go back to the title
HINTS
there are three ways to lose the game, and avoiding them is very important
firstly, whenever you send your rabbit towards a foe, make sure your rabbit will have enough health
secondly, make sure you never take (or force yourself to take) a route that leads to the edge of the world, as there's no way to turn your rabbit around after this happens
thirdly, make sure you always have enough time to visit an oasis - it can be very easy to forget about it for a few turns and find your rabbit in an impossible situation
ABOUT
wowee, my eleventh Ludum Dare! I wanted to try and make something really different to what I usually make, and I'm happy I tried to. sorry if this game is quite hard, there was a very fine line between making it impossibly difficult and trivially easy, but I think I found a nice middle ground
made using GameMaker:Studio, Aseprite, Jfxr, FL Studio and LICEcap, using colours from DawnBringer's 32 color palette (plus some of my own) and inspired by the board game Tsuro
FILES
Path of the Rabbit (windows, .exe)
Path of the Rabbit (source, .gmz)
v1.0.1: removed debug buttons, fixed water capacity being 6 instead of 5
v1.0.0: original release