Botken: Assault and Battery

Botken: Assault and Battery

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overall: 3.70
fun: 3.67
innovation: 3.06
theme: 3.23
graphics: 4.42
humor: 2.80
mood: 3.41

Overview

A 1v1 fighting game built around the theme “Running out of power”. Players battle it out as 2 RC Bots, running on unfortunately tiny batteries. To win Botken, you must push your opponent off the edge of the arena and get them plugged. No HP, no timers: Botken is about dominating the arena, managing your power and showing the world what a tin-can can do!

How To Play

The Bots always move forward automatically, and each has 4 inputs (Player 1 on the left uses WASD, and Player 2 on the right uses the Arrow Keys):

- W / Up - for a High Attack
- S / Down - for a Low Attack
- D / Left - for a Dash Attack
- A / Right - for a Backdash

Watch your opponent and react with the right move to inch them closer to the plug, or go full aggro and smash them into it.
#### Gameplay Subtleties
##### Bot Power Knockback
The power you have in store determines how far you are going to fly off when hit by an attack. The less power in store, the further the distance you’re knocked back!
Note that performing attacks costs a bit of energy, but getting hit costs more.

When running completely out of energy, the Bot enters recovery mode, regenerating its power over the course of a few seconds. It cannot act while doing so; it is our version of a “Stun”. Pro-tip: Hitting an opponent in recovery mode will stop the recovery at the amount it is at the moment they get hit.
##### Combo Counter
The higher the current combo, the more Power is drained when landing a hit on the opponent.

The combo counter increases for every hit a player lands without getting hit in return, and drops to 0 whenever the other player starts his own combo streak.

Hit fast, hit hard, hit often!

https://hu9o.itch.io/botken
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