
Cell Battles
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Cell battles (not a very good name I know) is a strategy game where you have to control your cells to take control of cell spawners and grow your, otherwise decreasing, power over each map.
Control cells by holding left click and hovering over cells so that they darken, then release the mouse when it is in the target location. Releasing near a spawner will order your sells to try and capture it. To complete a level, you must control all spawners. The camera can be moved using middle mouse button and to cancel the currently selected group of cells from being moved, you can pres right mouse button. Escape can be used to pause the game.
Sometimes cells will merge with each other, these makes a bigger more powerful cell which has more health and does more damage against other cells.
Thank you for playing, I will try to play and rate anyone who comments on my game.
Linux build works but might have a lower frame rate than it should, now with added 64 bit support (I think). I can't get a WebGl build as my main shader doesn't compile for it for some reason.
If everything is purple, I'm sorry, its the same thing as for the WebGl build. I think there is no issue for Windows but on Linux it has happened for some (but I think not all) people.
Made with:
- Unity 3D
- Visual Studio
- Notepad++
- PhotoShop
- BFXR
- Beep Box
Control cells by holding left click and hovering over cells so that they darken, then release the mouse when it is in the target location. Releasing near a spawner will order your sells to try and capture it. To complete a level, you must control all spawners. The camera can be moved using middle mouse button and to cancel the currently selected group of cells from being moved, you can pres right mouse button. Escape can be used to pause the game.
Sometimes cells will merge with each other, these makes a bigger more powerful cell which has more health and does more damage against other cells.
Thank you for playing, I will try to play and rate anyone who comments on my game.
Linux build works but might have a lower frame rate than it should, now with added 64 bit support (I think). I can't get a WebGl build as my main shader doesn't compile for it for some reason.
If everything is purple, I'm sorry, its the same thing as for the WebGl build. I think there is no issue for Windows but on Linux it has happened for some (but I think not all) people.
Made with:
- Unity 3D
- Visual Studio
- Notepad++
- PhotoShop
- BFXR
- Beep Box