In Drop Defense you play as a drone that all the evil minions are trying to kill. You must defend yourself by killing and looting the drops to build better towers to fend off the ever increasing horde that is out to get you.
Use left mouse button to move to a position and/or pick up items/tower boxes Press "1" to drop items Press "E" to activate the manufacturing stations (the hatches in the floor) Hold "alt" to show detailed stats of the items
NOTES/BUGS It is better to restart the game completely instead of ingame.
changelog 1.1 - adjusted camera clipping - added bullet decay for improved performance in later stages - fixed bug where you would pick up an already deployed tower - fixed bug where negative damage on towers would heal enemies
I like the take on tower defense where you have to manually grab parts of your enemies. It would be nice if the different parts affected the tower stats (maybe they do, but it felt like it was just the quantity that affected the towers)
Interesting game mechanic, and good audio design. It was hard to understand what you are supposed to do at the beginning. And maybe add a indicator of the players health.
Overall: Nice tower defence game with a twist of travelling around collecting loot.
Fun: Once I knew what I was doing, this game became quite fun! I like how you've made tower defence into an action game. But there are a few little details holding this game back from its full potential. There's not much time to get used to the game before the first wave, which meant that I had to restart the game a few times before I finally figured out what I was doing, and beat a few waves. The game could do with some sound effects - different ones for when you pick up / drop / use a pad. That would give the player some more feedback about what they've done. Sometimes, I'd wonder why I can't do the action I want, and realise that I had something picked up that was stopping me. I also find the choice of keyboard keys a bit strange. And lastly, how about a health bar?
Innovation: It's tower defence - but then there are a few things that make it quite unique - like the "loot" system.
Theme: Yep!
Graphics: Good. I really like the 3d models, especially the player's drone.
Audio: The music is good, but like I said above, I wish there were sound effects, for gameplay reasons.
Unique tower defense game. Controls are confusing at first. The game also seems to get easy once you start stacking a lot of parts before building them into towers because of stat synergies. I definitely had fun flying around, looting the battlefield and dodging bullets!
Comments6
Fun: Once I knew what I was doing, this game became quite fun! I like how you've made tower defence into an action game. But there are a few little details holding this game back from its full potential. There's not much time to get used to the game before the first wave, which meant that I had to restart the game a few times before I finally figured out what I was doing, and beat a few waves. The game could do with some sound effects - different ones for when you pick up / drop / use a pad. That would give the player some more feedback about what they've done. Sometimes, I'd wonder why I can't do the action I want, and realise that I had something picked up that was stopping me. I also find the choice of keyboard keys a bit strange. And lastly, how about a health bar?
Innovation: It's tower defence - but then there are a few things that make it quite unique - like the "loot" system.
Theme: Yep!
Graphics: Good. I really like the 3d models, especially the player's drone.
Audio: The music is good, but like I said above, I wish there were sound effects, for gameplay reasons.
Humor: N/A, unless I missed something?
Mood: Good thanks to the nice graphics.
I definitely had fun flying around, looting the battlefield and dodging bullets!