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Description
This was the first time I entered LD using a proper game engine (Godot). I thought this would be fun, since I could focus less on code, and more on gameplay and assets. However I didn't really enjoy either of those parts as much as I usually like engine design.It's a basic platformer. Initially I wanted more content and items, to make it better fit with the theme, but I couldn't find motivation enough to give it 100%. It's at least "winnable", and has a form of scoring.
Controls
- A/D _or_ Left/Right to move- Spacebar _or_ Up to jump
- E to open doors