Polygon Space

by kwarf
Overall★★★★★★★★★★3.50
Fun★★★★★★★★★★3.00
Innovation★★★★★★★★★★3.00
Theme★★★★★★★★★★3.50
Graphics★★★★★★★★★★4.50
Humor★★★★★★★★★★2.00
Mood★★★★★★★★★★3.50
A bullet-hell style game where each level has less and less space available, making movement harder.

Move with WASD or arrow keys, shoot with LMB.

The web export does not have shadows, and the nearest wall will not be transparent, other than that it should work.

Some ideas I had planned for was the ability to pick up shapes and inherit their bullet patterns, boss fights, and different sized doors that would prevent you to carry certain shapes with you, but I did not have the time or energy to add any of that.
Tools: Godot

Comments3

Znurre
Znurre1 Oct 2023, 20:00
Very cool art style, and feels pretty polished overall. A bit overwhelming with the large amount of bullets, but I like that you respawn at the same room when you die. Given that, it's actually not that difficult, and instead it adds a lot of replayability by allowing you to focus on improving your score. Very nice job!
xinux
xinux2 Oct 2023, 16:36
Super neat graphics, classic top-down-shooter.
Protip if you're dying a lot: don't move too much.

Highscore: 2 deaths, taking 7 hits!
zealous-coder6 Oct 2023, 03:51
Seemed extremely short to me, and I was kind of expecting to be forced to move after a little while just sitting there in most levels.

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