Yogurt's Quest

Overall★★★★★★★★★★3.69
Fun★★★★★★★★★★3.40
Innovation★★★★★★★★★★3.31
Theme★★★★★★★★★★3.51
Graphics★★★★★★★★★★4.31
Humor★★★★★★★★★★2.29
Mood★★★★★★★★★★3.65

About


*It started in a dream. A dream of nothing but a spark. Yogurt found himself alone, drifting in space, separated from his one and only friend, Pudding..*

Intro
Yogurt's Quest is a short experimental Platformer in which you *literally* start from nothing. Explore a surrealist dream space as Yogurt and try to find your best friend while avoiding perilous death pits and traps.

The game was made for the Compo and thus I didn't have time to add sounds, unfortunately, so that rating category is disabled. I live-streamed the entire event over on my Twitch channel, where you can view the recaps if you want to.

Development


All of the art was made in Gimp during the 48 hour compo window. The game runs on Phaser 3, and was programmed in Typescript. I did it alone (except for the moral support of my awesome friends) over the past two days, and I hope you like it!

Screenshots


ld-1.png
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ld-2.png
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ld-3.png

Controls


In the beginning section, click the spark and use your mouse to move it around. In the platforming section, use Left and Right arrows to move, and space to jump.

Playing


The "Game (HTML5)" Link below should send you to my website, Auri.xyz, which hosts the game. Yogurt's Quest should run on both modern versions of Chrome and Firefox. I haven't tested it on Edge, but I'm not too optimistic about it.

IMPORTANT

The game will not work properly on 144hz displays. I didn't have time to properly implement delta time. Please configure your display or use a 60hz monitor to avoid lightning fast player movement.


screenshot
Tools: GIMP, Phaser

Comments46

Bry6 Oct 2019, 23:50
Some issues on my end with framerate syncing on a 144hz monitor. Overall the graphics are great and it seems fun.
GeruGames
GeruGames7 Oct 2019, 00:11
This was a great a game. My only real complaint is that I think the "Falling Star" section lasted a bit too long for what little gameplay variance it had.
Aurailus
Aurailusauthor7 Oct 2019, 00:12
@gerugames Thanks! Yeah, in retrospect I probably left it a bit long, it's possible that some people might even get bored and think that's all there is to it, but oh well, things to note for next time ^-^
SnufkinsHat
SnufkinsHat7 Oct 2019, 00:14
The graphics, gameplay, and concept are great. Thoroughly enjoyed it!
DPS2004
DPS20047 Oct 2019, 00:14
This game is beautiful! When I collect the pink things, it freezes for a second or two. Dont think thats intentional. I had some issues with the camera, and I died because of it a few times. If you fixed these issues, and added sound, I would definitely replay it!
kyle3wynn7 Oct 2019, 00:14
Art is pretty cool, gameplay on the start section is cool too. I didn't get to the other section :'(
Tim Eriksen
Tim Eriksen7 Oct 2019, 00:16
Beautiful graphics! The controls during the platforming bit was a bit weird as the character used way to long to slow down. Over all a good game :smile:
jcmoyer
jcmoyer7 Oct 2019, 00:20
I have the same problem as @bry, on a 144hz monitor the game is waaaay too fast. I can't get past the first spike pit because I can't time my jumps. Other than that, the game looks beautiful. I'd love to see the rest.
Cethin
Cethin7 Oct 2019, 00:22
Beautiful game! Everything looks fantastic! The platforming I think could benefit greatly from checkpoints because some parts of it require such precise input. Also the deceleration time I think could be decreased just a bit too to give the player more controls. Overall very cool and basically two games in one!
Aurailus
Aurailusauthor7 Oct 2019, 00:23
@dps2004 Thanks for your kind words! I didn't have time to submit to the compo and have sounds, but it was definitely something I wanted to do. Maybe next time!
Ossi
Ossi7 Oct 2019, 00:24
Beautiful game! I really loved the art style and the animations! Starting the game off bullet hell style was pretty tough ahaha! Even though some of the jumps were really scary they were satisfying once I got them down and the fading in of the platforms was a nice use of the theme! The ending was adorable too! Yogurt and Pudding are cute dog names
Inventivum Games
Inventivum Games7 Oct 2019, 00:24
I agree that the star section lasted a little too long and I unfortunately died (more times then I would like to admit) so when I got to the actual game I was a little bit annoyed and I didn't have as much patience to finish the game off, but other than that great game with beautiful art.
Aurailus
Aurailusauthor7 Oct 2019, 00:26
@jcmoyer @bry Sorry about that! The framework I used (Phaser 3) didn't support framerate limiting and I didn't have time to muck around with delta time.
Czorio7 Oct 2019, 00:27
Some checkpoints in the dog section would've been nice. I got pretty far untill I missed a jump and had to redo the entire thing.
Iconocatstudio
Iconocatstudio7 Oct 2019, 00:29
Very colorful and nice! Interesting game
Corrade
Corrade7 Oct 2019, 00:37
I really appreciated the polish, especially regarding the visuals.

The tail-end of the first section became a bit difficult to look at as it was so flashy (maybe that's just me though).

The lag involved in generating new platforms was a bit jarring.

I registered as having died although I was going to fall onto a platform. E.g. on the way back from the 2nd star, jumping off the cliff will kill you despite there being safe ground to land on.

A restart button would've been nice for situations where suicide was necessary, e.g. missing the jump to the floating island of the 2nd star.
winslow
winslow7 Oct 2019, 00:37
Beginning was confusing. Wasn't clear what I was suppose to do with falling star section. So I kept running into the big stars thinking that was taking me to another world. Like @gerugames mentioned once I tried surviving it lasted a bit long for my taste.

Framerate was sporadic during the falling star section and platformer. Sometimes it would be really fast and others it would crawl. This was on a decent desktop in Firefox. The jumping didn't feel natural and felt to short on the jump. It made jumps that I would have expected to clear very difficult and frustrating.

I think with some polish to improve performance and controls with clarification in the beginning for the falling star section it could be an enjoyable game. Some fitting music would really help pull the mood together for the starry platformer.
Plazmaz
Plazmaz7 Oct 2019, 00:39
The beginning felt like a different game, but outside of that being somewhat confusing at first, I absolutely loved the design, execution, and art style!
Bocodillo
Bocodillo7 Oct 2019, 01:30
This game looks gorgeous! The first sections was a little too long to be completely silent but the platforming section was cool. Dying did send me too far back though, it was a bit of a pain to redo so much. I liked the game a lot overall, a little bit of extra work could go a long way with this one.
Lord_404
Lord_4047 Oct 2019, 01:47
The start part is boring, graphics are great, platforming physics are horrible, the character decelerates way too slow, level design leads to one way level traversal and there are no checkpoints.
Xacur
Xacur7 Oct 2019, 02:02
Nice game! the graphics are beautiful and the mood it achieves with them is great. The platformer part is kinda hard.
6smith
6smith7 Oct 2019, 03:18
Very pretty, also very difficult. Wish there were save points of some sort.
RoboDoig7 Oct 2019, 06:08
Amazing! Looks beautiful, controls well, difficulty well balanced to make it tough but interesting.
jk5000
jk50007 Oct 2019, 06:45
This is overall a really pretty game, and I really like the gameplay idea. The controls in the platform game could have been better, and the game really needs some music/sounds. Overall a pretty good combo game. Well done.
Rolly
Rolly7 Oct 2019, 10:14
I finally made it, after I don't know how many deaths. :D

What was the purpose of the first part of the game, an unfinished introduction I guess? I must say, the visals were so gorgeous that I could almost hear the melancolic piano music and a deep voice telling a sad story while I was floating in the void.

The platform part was well executed, it felt very robust and polished. My only complaint would be that the inertia following the movement is a bit too much in a game where you need to make precise jumps (or maybe I'm just really bad at platform games).

Great entry!

EDIT: I guess you already know it, but sounds and music could have added soooo much to the mood of your game. I think devoting some time of your jam - even 1 hour - adding some sfx, is totally worth it!
pedromgdo7 Oct 2019, 11:56
The art was great but the controlls were lacking, still enjoyable tho.
AppoxGames
AppoxGames7 Oct 2019, 12:15
Very impressive little game! I really wanted to finnish it but no savepoints and frustrating deaths stopped me.
Good introduction but you should have made it a little shorter because for a moment i thought that was the actual game.
Nonetheless, great work!
Enver Arco
Enver Arco7 Oct 2019, 20:51
Graphics are nice, controls need a little work
starvingindie
starvingindie7 Oct 2019, 21:11
Love the aesthetic of this game. Platforming was a bit unforgiving, but everything else was really enjoyable. Great work!
aconfusedragon
aconfusedragon8 Oct 2019, 00:59
I absolutely LOVE this, the aesthetic is AMAZING and the gameplay is really fluid and cool. This is an A++ game awesome job!!!
dygar8 Oct 2019, 07:30
Awesome art!
mikymod8 Oct 2019, 14:58
Control clunkiness aside... This is an impressive entry! It feels really polish and art is amazing. Congrats
cephalo8 Oct 2019, 17:55
Extremely well done. I really liked the beginning myself; it had a very gradual pace that made me feel accomplished when I got through it. The hold space for multiple jumps is odd in a punishing platform game though. Seriously stellar work.
croewens
croewens8 Oct 2019, 21:41
Holy shit that looked great! Really well done, aside from the control clunkiness, impressive entry! The aesthetics are on point. Took a while for me to figure out what I had to do, but you kept me interested with the nice graphics! Care to checkout my submission as well? https://ldjam.com/events/ludum-dare/45/ld45-submission
Cybikitty
Cybikitty8 Oct 2019, 22:29
This game is so beautiful! The only complaint I'd have would be that the intro feels a tad too long - but apart from that it's a really pretty and responsive platformer! :)
Twelvoo
Twelvoo9 Oct 2019, 05:41
It is very relaxing and has beautiful arts. Good job!
GoldenEvolution
GoldenEvolution9 Oct 2019, 12:43
Thank god I read the comment about the game going way too fast on a 144 hz monitor, or else I would've quit really fast. This game is absolutely most beautiful and when playing on a 60 hz monitor, the game feels great. Good job!
Gold5Games9 Oct 2019, 15:49
Nice concept with a dreamy mood. Jumping/moving can be a touch fidgety, but given the amount of time you had, you did a great job.
Aurailus
Aurailusauthor9 Oct 2019, 19:47
@goldenevolution Thank you! Yeah.. I should put a warning in the post description about that.
Euler Moises
Euler Moises12 Oct 2019, 03:34
I loved the game! The art is beautiful! This lighting effect is fantastic! The gameplay is simple and polished.

Two things to complain about:
The first part of the game is infernal!! I stay longer in the first half than in the rest of the game. I almost gave up ...
other thing: WHERE IS AUDIO?!? I spent the whole game listening to harps, vibes, strings, and skipping noises inside my head. It was an interesting exercise for my imagination, but a sad reality for your game. Think about putting the sound in an upcoming release.

Congratulations for the game!

This is our game:
https://ldjam.com/events/ludum-dare/45/soundscapes
TORT60091
TORT6009114 Oct 2019, 14:18
I love this visual style. Great Work )
Aurailus
Aurailusauthor19 Oct 2019, 09:15
@weeping-rupee Thanks for streaming it! It was interesting to see what specific things people got hung up on. Sorry the beginning was so gruelling to you, I think it had to do with your display scale, and also that I set the bar too high. You tend to get too good at something when you debug it all afternoon to properly gauge what to expect from new players :P

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