Ludum Dare 48 Devlogs
Time logs and post-mortems written by the authors of Ludum Dare 48 games
Post mortem: Shiny Depths
Hi everyone! Hope you had a great LD48. I did! It is always both stressful AND amazing to participate in game jams. This is my second LD and my first Compo (I actually…
Bunny Bunny Dig Dig: a Compost-mortem
Hello! As usual after a compo, I like to do a short post mortem. Here is how Bunny Bunny Dig Dig was made!
LDJam 48 Lessons Learned for a Tactics Game
tldr version:
postmortem or something!
so, with my compo game published more than 12 hours ago and finally time for a breather, here's my post mortem thoughts or reflections or something about ludum dare 48!
Drilling Rig - A Post-Mortem
After a long hiatus from doing Ludum Dare (Not really, I've participated in LD44, LD45, LD46, all of which were uncompleted), I'm back and completed my first ever Compo…
Deep Diver! Compo Post Mortem (Gifs + Timestamps)
I'm working on a 3D underwater exploration game and so the theme hit close to home lol. My goal was to explore a tiny bit of the underwater platforming mechanics I am…
Post mortem (Almost... So geriatric check up?)
I'm not working in (or studying) game development. That was my first Ludum Dare. My first game jam in fact. During this two days I attempted to create my first original…
Success, failures, Lessons learnt from LDJAM over years
With lot of good game engines now, it is pretty fast one can jump in to develop games now. Still it is good to take a framework and work over it to make a game.











