Ludum Dare 48 Devlogs

Time logs and post-mortems written by the authors of Ludum Dare 48 games

AllPost-mortemsDevlogs

Cloud 57 Post Mortem

A roguelite sort of like Spelunky, a sort of sidescroller with RPG elements that took place underground. An underground colony sim. colony sims are one of my favorite…

Touchdown: Post-Mortem

Hello all! I've seen a lot of these retrospectives since I began doing Ludum Dare, so I've finally decided try my hand at writing one while waiting for results to come…

Far Fetched Postmortem

Hey everyone! Team Juicebox here. Like many people who made games this Ludum Dare, we also made a game. Haha. That is a human joke. You can play the game that we made…

Under Pressure: Post Mortem

Ludum Dare 48 is almost over, so I guess it is time to write a post mortem for my archive :smile: I intended to keep it short, but somehow I couldn't stop writing :sweat_smile:

BreakEven - Post-Mortem

I still have some rating to get done, but with the jam entering its final week, it's time for my usual post-mortem. What went well with BreakEven, what went badly, and…

Deep Mine Post Mortem

Wow what a fun jam! I had a great time making Deep Mine then playing everyone's games. There were a ton of great high quality submissions. After getting so much…

Lessons Learned

So it's been a couple weeks since my first ever Ludum Dare experience, and I got to say, I learned a few things that will be helpful for myself in the future.

Embark Post Mortem

This year, for the first time ever, I participated in Ludum Dare! I’d always wanted to, but the stars had never aligned (burnout or busy). This year the masses picked…

Second LD, First Post-Mortem

Cortex is an infinite procedurally generated, grid FPS, with a multi-mode weapon and two types of enemies that you have to defeat to open the portal to proceed deeper.…

Post Mortem(sort of)!

Like many of you, this past weekend I took part in the Ludum Dare 48 Compo. It was my first LD, and it was a really nice experience. Here's the sort-of-post-mortem for…

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