
50 Crowns for 50 Kings
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In 1776, thirteen colonies in the Americas joined together rebelled from their king and gained their independence. They could find common cause in the fight against England, but could not reach a compromise to join together in a common union.
In 1788, George Washington I was crowned the first king of Virginia. The other colonies soon crowned their own kings. Today, these lands host 50 staunchly independent nation states in an unstable state of short term alliances and border conflicts.
That was more than a century ago. The recent situation here in Europe is tense, and war between the great European powers may be inevitable. The unstable situation situation in the Americas might be just what we need.
Pack your bags - you're headed to the new world. Your mission is to collect as many allies in the new world as possible before a potentially catastrophic war in Europe begins. We will likely need to call on them in the dark days ahead.
50 Crowns for 50 Kings is a turn-based grand strategy game, where you control the agents of a major European power in an alternative 1911. Send out your diplomats and spies to the kings of the Americas. Ally with the kings and use your influence to help your allies and weaken those who ally with other European powers.
Gameplay is inspired by the mechanics of board games. The player with the highest score at the end of 13 turns wins. Each player's score is the total score of all of their American allies, which are based on that kingdoms economy and military.
Each turn, players take turns distributing their spies and diplomats across America. Diplomats strengthen your relationship with a king, and spies allow for tricky plays and subterfuge. Then each player may play cards from their hand. What cards you can play and which actions you can take depend on where you placed your diplomats and spies.
#### Controls
You can do everything with mouse and keyboard, but there are a couple useful keyboard shortcuts. The number keys will change between visualizations, and enter will end the turn.
#### Updates
10/4/21 - fixed several crashes from testing
10/9/21 - fix crash in some non-english locales, fixes for low resolution displays
10/17/21 - check out the post mortem here
In 1788, George Washington I was crowned the first king of Virginia. The other colonies soon crowned their own kings. Today, these lands host 50 staunchly independent nation states in an unstable state of short term alliances and border conflicts.
That was more than a century ago. The recent situation here in Europe is tense, and war between the great European powers may be inevitable. The unstable situation situation in the Americas might be just what we need.
Pack your bags - you're headed to the new world. Your mission is to collect as many allies in the new world as possible before a potentially catastrophic war in Europe begins. We will likely need to call on them in the dark days ahead.
About
50 Crowns for 50 Kings is a turn-based grand strategy game, where you control the agents of a major European power in an alternative 1911. Send out your diplomats and spies to the kings of the Americas. Ally with the kings and use your influence to help your allies and weaken those who ally with other European powers.
Gameplay
Gameplay is inspired by the mechanics of board games. The player with the highest score at the end of 13 turns wins. Each player's score is the total score of all of their American allies, which are based on that kingdoms economy and military.
Each turn, players take turns distributing their spies and diplomats across America. Diplomats strengthen your relationship with a king, and spies allow for tricky plays and subterfuge. Then each player may play cards from their hand. What cards you can play and which actions you can take depend on where you placed your diplomats and spies.
#### Controls
You can do everything with mouse and keyboard, but there are a couple useful keyboard shortcuts. The number keys will change between visualizations, and enter will end the turn.
#### Updates
10/4/21 - fixed several crashes from testing
10/9/21 - fix crash in some non-english locales, fixes for low resolution displays
10/17/21 - check out the post mortem here